4.0.1 PTU Testing | Jan 20th, 2025 | Jump Point Testing & More | Star Citizen PTU Testing 4k

In the video, the host tests the Alpha 4.0.1 PTU build of Star Citizen, highlighting the re-enabled jump points and various bug fixes, including issues with audio and distortion buildup during jumps. They also explore updates to mission structures, noting improvements in cargo hauling missions and the return of bedlock options in the Drake Corsair ship.

In the video, the host tests the latest Alpha 4.0.1 PTU build of Star Citizen, which is set to remain available for testing over the weekend and into the following week. However, there is no official confirmation regarding whether this build will become the live version. The patch notes indicate that jump points have been re-enabled, and there have been updates to game features, including expanded asteroid exclusion zones at jump tunnel exits to prevent collisions.

During the testing, the host encounters an audio bug, where no sound effects are heard despite audio settings being adjusted. As they activate the jump gate and enter the jump tunnel, they find themselves dropping off very close to the jump gate, which contrasts with earlier testing phases where players could be dropped off at varying distances. This proximity allows for quicker subsequent jumps, as the ship remains undamaged, enabling further exploration without delays.

The video also highlights a bug fix related to jump points, where distortion buildup is reportedly too slow, making it difficult to fail jumps. The host tests this by navigating through distortion bridges and finds that their ship only gets disabled after successfully exiting the jump tunnel, suggesting that the fix for distortion buildup is still not effective. They then switch to a smaller ship, the Gladius, and discover that it also does not disable when hitting the distortion bridges, indicating a persistent issue.

The host conducts a final test by ejecting from the ship inside a wormhole, where they can move freely and even fire their weapon, showcasing an unexpected interaction with the game environment. Following this, they check the Drake Corsair ship for missing beds, confirming that all beds now have the bedlock option and mattresses have returned, addressing a previous bug.

Lastly, the video touches on updates related to the Safe Stanton chapter 2 events, including fixes for mission objectives and AI behavior. The host notes that cargo hauling missions have been adjusted, with a significant reduction in the amount of cargo required to be transported. They complete a supply run mission, which pays well despite the smaller cargo loads, indicating a positive change in the mission structure and rewarding gameplay experience.