[3.9 PTU] Getting crime stat with a loaned ship in Star Citizen

The speaker in the video plays Star Citizen and tries to obtain a crime stat with a loaned ship. They encounter various issues with the game mechanics, discuss the leniency of the crime system, and express frustrations with the party system and prison system.

In this video, the speaker is playing Star Citizen and attempting to get a crime stat with a loaned ship. They start by heading to a comm array around Yellow and notice some minor issues with the environment, such as switches and bumpers not being properly attached. They then proceed to fly the ship to a specified location and drop off their companion. They comment on the coolness of the prison system and the locomotion improvements in the game. They encounter a trespassing issue and discuss the leniency of the game’s crime system.

They discuss the problems with the party system and how it’s difficult to meet up with friends in the game due to issues with the friends list. They also mention the slow speed of the wool ESCO and how it needs to be attended to constantly. The speaker successfully completes a mission to keep a comm array offline and expresses their disappointment when another player turns it back on. They then engage in combat to complete another mission, but encounter some frustrations with the game mechanics and UI.

The speaker suggests that the comm array activation process should take more time and effort, and that they would like to see a more complex hacking minigame in the future. They mention the possibility of grinding reputation and discuss the issues with the prison system, including being given crime stat for unintentional actions. They also explain a method to bring a hangar loadout into prison. The speaker expresses frustration when their companion accidentally gives them crime stat by shooting a security personnel while flying their ship.

Finally, the speaker continues to play the game and discusses various aspects of the gameplay and their opinions on certain features. They mention wanting to pay off their crime stat and discuss the difficulty of coordinating missions with friends due to game bugs. The video ends with them planning to complete a dual assassination mission and return to Grim Hex.