3+1 Tips That Drastically Improve Your Missile/Torpedo Hit Rate | Star Citizen Torpedo Guide 4K

The video provides valuable tips to improve missile and torpedo hit rates in Star Citizen. Viewers are advised to wait for a proper missile lock confirmation, avoid firing IR torpedoes directly at the sun, and be mindful of server performance issues that can impact accuracy.

In the video titled “3+1 Tips That Drastically Improve Your Missile/Torpedo Hit Rate | Star Citizen Torpedo Guide 4K,” the presenter shares three valuable tips gathered from viewer comments. The first tip emphasizes the importance of ensuring a proper missile lock before firing, as indicated by the ship computer’s announcement of “missile lock” on the HUD. Without this confirmation, the missile may not hit the intended target, as demonstrated in a failed attempt where the missile hit the ground instead of the target. The key takeaway is to wait for the ship computer to announce “missile lock” before launching missiles or torpedoes to ensure accuracy.

The second tip highlights the impact of ambient IR signatures, such as the sun’s IR emissions, on IR missiles or torpedoes. If the enemy is positioned between the player’s ship and the sun, the sun’s IR signature can disrupt the tracking signals of IR torpedoes. To avoid this issue, players should refrain from firing IR torpedoes directly at the sun, ensuring a clear path to the target. By following this advice, players can prevent interference from external IR sources and increase the chances of a successful hit on the target.

The third tip addresses server performance issues that can affect missile and torpedo accuracy in Star Citizen. Due to server lag, even when a solid lock is achieved, the missiles or torpedoes may fail to hit the target if the enemy ships are not rendered on the server side. To mitigate this problem, players can either wait for the server to recognize the enemy ships or take proactive measures by engaging the enemy in navigation mode to force the target lock. By maneuvering to prompt the enemy ship to target the player, the chances of hitting the target are significantly improved.

Additionally, the presenter warns against using missiles or torpedoes in situations where server performance is poor, as demonstrated by failed attempts to hit targets due to severe server lag. In such cases, relying on guns or other weapons may be more effective than risking a hit-or-miss outcome with torpedoes or missiles. The video concludes with a practical demonstration of the tips in action, showcasing the impact of server performance on missile and torpedo effectiveness. By following the suggested tips and being mindful of server conditions, players can enhance their hit and kill rates when using missiles and torpedoes in Star Citizen.