10 Star Citizen Issues CIG Need to Fix ASAP

The video highlights ten urgent issues in Star Citizen Alpha 4.5, including frequent server crashes, ship spawning problems, unreliable bed logout mechanics, NPC overspawning, mission failures, harsh penalties, and various technical glitches that disrupt gameplay and player experience. The creator urges Cloud Imperium Games to address these problems promptly and encourages constructive feedback to help improve the game moving forward.

In the video, the creator discusses ten critical issues in Star Citizen Alpha 4.5 that Cloud Imperium Games (CIG) needs to address promptly to enhance the overall player experience. The first major problem highlighted is the return of “30ks,” server crashes that cause players to lose progress. Despite the introduction of server meshing intended to mitigate this, entire shards are still shutting down, leading to frustrating disconnections roughly every three days. This issue significantly disrupts gameplay and needs urgent attention.

Another significant concern is ship spawning issues. Players often spend considerable time preparing multi-crew ships with supplies, only to have these ships disappear either inside or outside the hangar. Sometimes ships end up in an unknown state, forcing players to claim them and lose their cargo. Additionally, the ASUP terminals, used to claim ships, sometimes malfunction, leaving players stranded and requiring character repairs via the website—a cumbersome workaround that interrupts gameplay.

The video also addresses problems with the bed logout system, which is supposed to allow players to log out inside their ships and return to the same spot later. However, many players are instead respawned at stations or landing zones, and sometimes the bed logout option is missing entirely. Although CIG plans to replace this system with a more seamless logout feature in the future, no timeline has been provided, leaving players stuck with unreliable current mechanics.

Other gameplay issues include NPC overspawning in areas like Lazarus facilities, making encounters unrealistic and overwhelming; drug lab missions that consistently fail due to missing crates or mismatched mission progress; and the harsh trespassing penalties in distribution centers where players are quickly sent to prison after missions. These problems negatively impact immersion and frustrate players who want a smoother, more balanced experience.

Lastly, the video covers several miscellaneous but impactful issues: unreliable party markers that hinder group coordination; sound and crash problems on capital ships like the Polaris and Idris; difficulties accessing the PTU for subscribers and content creators despite paying for early access; and the tedious, repetitive process required to earn Wikilo favors, which lacks quality-of-life improvements like batching multiple missions. The creator concludes by encouraging constructive feedback to help CIG improve Star Citizen in 2026.