# \#week-in-review

**URL:** https://www.starzen.space/tag/week-in-review/220.md

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## [Star Citizen Week in Review - HUGE Week For Squadron 42](https://www.starzen.space/t/star-citizen-week-in-review-huge-week-for-squadron-42/39885)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 12, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-huge-week-for-squadron-42/39885 "2026-10-12T18:21:08Z")

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In this Star Citizen Week in Review, SaltEMike highlights the major milestone of Squadron 42’s Steam wishlist launch and trailer release, alongside the RSI Discovery Month event featuring the new Constellat…

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## [Star Citizen Week in Review - Star Citizen is Taking Planets to the NEXT LEVEL](https://www.starzen.space/t/star-citizen-week-in-review-star-citizen-is-taking-planets-to-the-next-level/39709)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 5, 2026, 6:20pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-star-citizen-is-taking-planets-to-the-next-level/39709 "2026-10-05T18:20:37Z")

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In the Star Citizen Week in Review for October 5th, 2026, key updates include the launch of a new game access system, significant quality-of-life improvements, and a tech preview of Planet Tech V5 showcasin…

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## [Star Citizen Week in Review - They are Retiring Another Ship](https://www.starzen.space/t/star-citizen-week-in-review-they-are-retiring-another-ship/39569)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 28, 2026, 7:37pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-they-are-retiring-another-ship/39569 "2026-09-28T19:37:10Z")

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In the Star Citizen week in review for September 28th, 2026, SaltEMike discusses the 410.2 patch’s technical updates, including mission events, VR improvements, exploit fixes, and ongoing combat balancing t…

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## [Star Citizen Week in Review - CIG is THE WORST](https://www.starzen.space/t/star-citizen-week-in-review-cig-is-the-worst/39438)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 21, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-cig-is-the-worst/39438 "2026-09-21T18:21:41Z")

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In the Star Citizen Week in Review for September 21st, 2026, Salty Mike discussed the mixed reception of patch 410.1, highlighting issues with the Orison relief event exploit, weapon balance bugs in the “ti…

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## [Alpha 4.11 Delayed To Q4 | Will The Game Improve From This?](https://www.starzen.space/t/alpha-4-11-delayed-to-q4-will-the-game-improve-from-this/39308)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 11, 2026, 2:33pm UTC](https://www.starzen.space/t/alpha-4-11-delayed-to-q4-will-the-game-improve-from-this/39308 "2026-09-11T14:33:13Z")

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The Alpha 4.11 update for Star Citizen has been delayed to Q4 to allow more time for testing and polishing ambitious new features like Starkitect, Planet V5, and improved AI systems, prioritizing game stabi…

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## [Star Citizen PIRATE SHIPS INCOMING!](https://www.starzen.space/t/star-citizen-pirate-ships-incoming/39254)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 8, 2026, 4:22pm UTC](https://www.starzen.space/t/star-citizen-pirate-ships-incoming/39254 "2026-09-08T16:22:12Z")

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The video provides a comprehensive update on Star Citizen’s latest news, including recent ship showdowns, upcoming content like Pirate Week 2026 and alpha 4.10.1, ongoing development progress, and community…

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## [Star Citizen Week in Review - They Dropped the Ball Again](https://www.starzen.space/t/star-citizen-week-in-review-they-dropped-the-ball-again/39243)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 7, 2026, 6:20pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-they-dropped-the-ball-again/39243 "2026-09-07T18:20:53Z")

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In this week’s Star Citizen review, Salty Mike highlights ongoing patch testing and community-driven PvP adjustments while criticizing persistent weapon imbalances, lack of core gameplay updates, and a focu…

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## [🔴 Space Game News & The Other Side of Star Citizen Alpha 4.11 Content](https://www.starzen.space/t/space-game-news-the-other-side-of-star-citizen-alpha-4-11-content/39153)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 2, 2026, 6:42pm UTC](https://www.starzen.space/t/space-game-news-the-other-side-of-star-citizen-alpha-4-11-content/39153 "2026-09-02T18:42:46Z")

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The video provides an in-depth discussion on Star Citizen’s Alpha 4.11 updates, focusing on gameplay improvements like quantum travel changes, instancing mechanics, and new mission content designed to enhan…

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## [Star Citizen Week in Review - CIG Blames GTA VI But Is SQ42 Actually Even Ready?](https://www.starzen.space/t/star-citizen-week-in-review-cig-blames-gta-vi-but-is-sq42-actually-even-ready/39106)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 31, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-cig-blames-gta-vi-but-is-sq42-actually-even-ready/39106 "2026-08-31T18:21:32Z")

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In this Star Citizen weekend review, Salty Mike critiques recent updates and features, expressing skepticism about their impact on gameplay quality and highlighting ongoing issues with bugs, communication, …

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## [September's Updates Could Change Everything for Star Citizen](https://www.starzen.space/t/septembers-updates-could-change-everything-for-star-citizen/39102)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 31, 2026, 2:21pm UTC](https://www.starzen.space/t/septembers-updates-could-change-everything-for-star-citizen/39102 "2026-08-31T14:21:30Z")

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The September 2026 Star Citizen update introduces exciting features including the Alpha 4.11 patch with Genesis Planet Tech V5, new gameplay content like the Sandworm boss fight and crafting improvements, a…

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## [Star Citizen Week in Review - CIG Can't Help But Be HORRIBLE](https://www.starzen.space/t/star-citizen-week-in-review-cig-cant-help-but-be-horrible/38808)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 17, 2026, 8:10pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-cig-cant-help-but-be-horrible/38808 "2026-08-17T20:10:03Z")

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In the Star Citizen Week in Review for August 17th, 2026, Salty Mike discussed recent patches addressing performance and mission bugs, expressed skepticism about the upcoming Siege of Orison content, and cr…

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## [Star Citizen Week in Review - This Was So Tough to Watch](https://www.starzen.space/t/star-citizen-week-in-review-this-was-so-tough-to-watch/38633)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 10, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-this-was-so-tough-to-watch/38633 "2026-08-10T18:21:04Z")

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In this Star Citizen Week in Review, Salty Mike highlights the 4.10 patch’s numerous bugs and poor communication, making the game nearly unplayable and disappointing fans with a lack of meaningful content u…

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## [🔴 CatchUp on Your Star Citizen Drama & Tactical Strike Groups Org Play](https://www.starzen.space/t/catchup-on-your-star-citizen-drama-tactical-strike-groups-org-play/38601)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 8, 2026, 8:42pm UTC](https://www.starzen.space/t/catchup-on-your-star-citizen-drama-tactical-strike-groups-org-play/38601 "2026-08-08T20:42:09Z")

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The video humorously begins with a technical mishap before shifting to an overview of recent drama and developments within the Star Citizen community, aiming to provide context rather than breaking news. Jo…

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## [Star Citizen Week in Review - 4.10 is Coming With Our Next Big Event Content](https://www.starzen.space/t/star-citizen-week-in-review-4-10-is-coming-with-our-next-big-event-content/38489)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 3, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-4-10-is-coming-with-our-next-big-event-content/38489 "2026-08-03T18:21:37Z")

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In this Star Citizen Week in Review, Salty Mike highlights the upcoming 4.10 patch featuring new event content, weapon additions, and fuel balancing changes, but notes that many features remain incomplete a…

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## [Star Citizen Week in Review - The Reworked Siege of Orison is Here...Instancing Changing the Game?](https://www.starzen.space/t/star-citizen-week-in-review-the-reworked-siege-of-orison-is-here-instancing-changing-the-game/38357)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 27, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-the-reworked-siege-of-orison-is-here-instancing-changing-the-game/38357 "2026-07-27T18:21:16Z")

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In this Star Citizen Week in Review, Salty Mike discusses the release of patch 4.10 and the reworked Siege of Orison, noting improvements but also persistent issues like lengthy gameplay and performance pro…

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## [4.9 This week in Star Citizen: Nothing (again)](https://www.starzen.space/t/4-9-this-week-in-star-citizen-nothing-again/38264)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 23, 2026, 11:21am UTC](https://www.starzen.space/t/4-9-this-week-in-star-citizen-nothing-again/38264 "2026-07-23T11:21:19Z")

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The video criticizes Star Citizen’s developer, Cloud Imperium Games, for failing to deliver promised weekly content updates, highlighting ongoing technical issues, persistent bugs, and a decline in meaningf…

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## [Star Citizen Maintenance Happening Now + Foundation Festival Missing in Action | TWISC](https://www.starzen.space/t/star-citizen-maintenance-happening-now-foundation-festival-missing-in-action-twisc/38221)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 21, 2026, 4:25pm UTC](https://www.starzen.space/t/star-citizen-maintenance-happening-now-foundation-festival-missing-in-action-twisc/38221 "2026-07-21T16:25:06Z")

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The video provides an update on Star Citizen’s ongoing maintenance addressing persistent issues from recent patches, while noting the unexpected absence of the annual Foundation Festival likely due to a shi…

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## [Star Citizen Week in Review - This Scanning Change Probably Saved Mining](https://www.starzen.space/t/star-citizen-week-in-review-this-scanning-change-probably-saved-mining/38079)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 13, 2026, 6:22pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-this-scanning-change-probably-saved-mining/38079 "2026-07-13T18:22:10Z")

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In the Star Citizen Week in Review for July 16th, 2026, Salty Mike highlights patch 4.9’s notable mining improvements, including a 20% boost to mining laser power and automatic mineral node scanning, alongs…

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## [Star Citizen Week in Review - Quality of Life is Back in Focus](https://www.starzen.space/t/star-citizen-week-in-review-quality-of-life-is-back-in-focus/37938)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 6, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-quality-of-life-is-back-in-focus/37938 "2026-07-06T18:21:29Z")

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In the July 6th, 2026 Star Citizen Week in Review, Salty Mike expresses disappointment with the delayed and content-light 4.9 patch, criticizing repetitive events, minor updates, and a focus on sales over m…

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## [Star Citizen Week in Review - 4.9 Is Wave 1, But Not With ANY of it's Content](https://www.starzen.space/t/star-citizen-week-in-review-4-9-is-wave-1-but-not-with-any-of-its-content/37776)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 29, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-4-9-is-wave-1-but-not-with-any-of-its-content/37776 "2026-06-29T18:21:26Z")

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In this Star Citizen week in review, Salty Mike critiques the 4.9 patch for entering wave 1 without its key content, highlighting bugs, superficial visual tweaks, and incomplete gameplay systems like missio…

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## [4.8.2 This week in Star Citizen: Nothing](https://www.starzen.space/t/4-8-2-this-week-in-star-citizen-nothing/37670)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 24, 2026, 3:32pm UTC](https://www.starzen.space/t/4-8-2-this-week-in-star-citizen-nothing/37670 "2026-06-24T15:32:52Z")

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This week in Star Citizen saw little to no new updates or content, with ongoing frustrations in the community over persistent technical issues and a lack of consistent communication from Cloud Imperium Game…

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## [Star Citizen's Summer Slowdown is Here, But Not For Long | TWISC](https://www.starzen.space/t/star-citizens-summer-slowdown-is-here-but-not-for-long-twisc/37640)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 22, 2026, 11:46pm UTC](https://www.starzen.space/t/star-citizens-summer-slowdown-is-here-but-not-for-long-twisc/37640 "2026-06-22T23:46:04Z")

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Star Citizen is experiencing its typical summer slowdown, with Alien Week as the primary event and limited new content or major updates expected until July, despite a strong online interest that hasn’t full…

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## [Star Citizen Week in Review - Squadron 42's Marketing is Starting?!](https://www.starzen.space/t/star-citizen-week-in-review-squadron-42s-marketing-is-starting/37631)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 22, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-squadron-42s-marketing-is-starting/37631 "2026-06-22T18:21:34Z")

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In the June 22nd, 2026 Star Citizen weekend review, Salty Mike discussed recent patch issues, upcoming updates including new ships and weapons, and technical challenges like server instability and bug prior…

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## [Star Citizen Week in Review - They Need More Than Bug Fixes 4.8.1 Simply Isn't Fun](https://www.starzen.space/t/star-citizen-week-in-review-they-need-more-than-bug-fixes-4-8-1-simply-isnt-fun/37458)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 15, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-they-need-more-than-bug-fixes-4-8-1-simply-isnt-fun/37458 "2026-06-15T18:21:23Z")

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In this Star Citizen Week in Review, Salty Mike highlights that despite recent bug fixes and improved communication, persistent technical issues and a lack of engaging gameplay continue to frustrate players…

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## [Star Citizen Week in Review - 4.8.1 Is STILL a Mess](https://www.starzen.space/t/star-citizen-week-in-review-4-8-1-is-still-a-mess/37309)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 8, 2026, 6:20pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-4-8-1-is-still-a-mess/37309 "2026-06-08T18:20:56Z")

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Salty Mike reviews the ongoing struggles of Star Citizen’s patch 4.8.1, highlighting persistent bugs, ineffective quick fixes, restrictive trade mechanics, and community frustrations despite some backend im…

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## [Star Citizen Week in Review - Slow Week So Let's Re-Design Mining](https://www.starzen.space/t/star-citizen-week-in-review-slow-week-so-lets-re-design-mining/37163)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 1, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-slow-week-so-lets-re-design-mining/37163 "2026-06-01T18:21:13Z")

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In this Star Citizen Week in Review, Salty Mike highlights a slow week with minimal official updates and expresses frustration with the current mining mechanics, criticizing the excessive scanning and rarit…

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## [Star Citizen Week in Review - CIG Sells a $5000 Spaceship...That Likely isn't Coming for Years](https://www.starzen.space/t/star-citizen-week-in-review-cig-sells-a-5000-spaceship-that-likely-isnt-coming-for-years/37005)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 25, 2026, 8:20pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-cig-sells-a-5000-spaceship-that-likely-isnt-coming-for-years/37005 "2026-05-25T20:20:50Z")

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In this Star Citizen weekend review, Salty Mike critiques the ongoing bugs and slow progress of the 4.8 patch, alongside concerns about the $5,000 Anvil Odin ship sale, which he views as a cash grab priorit…

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## [Star Citizen Week in Review - 4.8 Dropped and it Was NOT Without Issues](https://www.starzen.space/t/star-citizen-week-in-review-4-8-dropped-and-it-was-not-without-issues/36827)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 18, 2026, 6:35pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-4-8-dropped-and-it-was-not-without-issues/36827 "2026-05-18T18:35:56Z")

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In this Star Citizen Week in Review, Salty Mike covers the release of patch 4.8, highlighting its major wipe, new features like Tactical Strikes Group missions and crafting, as well as numerous bugs and exp…

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## [DF Direct Weekly #264: PS5 Path Tracing Tested, FSR 4.1 For RDNA 2/3, 007 First Light Hits 60FPS!](https://www.starzen.space/t/df-direct-weekly-264-ps5-path-tracing-tested-fsr-4-1-for-rdna-2-3-007-first-light-hits-60fps/36819)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 18, 2026, 3:18pm UTC](https://www.starzen.space/t/df-direct-weekly-264-ps5-path-tracing-tested-fsr-4-1-for-rdna-2-3-007-first-light-hits-60fps/36819 "2026-05-18T15:18:56Z")

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In DF Direct Weekly #264, the hosts explore PS5 path tracing experiments, AMD’s upcoming FSR 4.1 support for older RDNA GPUs, and IO Interactive’s 60FPS console performance for “007 First Light,” while disc…

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## [Star Citizen Week in Review - Huge Ships, Huge Sales, Huge Changes](https://www.starzen.space/t/star-citizen-week-in-review-huge-ships-huge-sales-huge-changes/36654)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 11, 2026, 8:21pm UTC](https://www.starzen.space/t/star-citizen-week-in-review-huge-ships-huge-sales-huge-changes/36654 "2026-05-11T20:21:13Z")

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The Star Citizen Week in Review for May 11th, 2026 highlighted major PTU patches introducing gameplay enhancements like the Alliance Aid Fabricator and Tactical Strike Groups, alongside updates on large shi…

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