# \#the-astro-pub

**URL:** https://www.starzen.space/tag/the-astro-pub/556.md

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## [4.10.1 AstroPub: CIG has no plans](https://www.starzen.space/t/4-10-1-astropub-cig-has-no-plans/39554)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 28, 2026, 12:06pm UTC](https://www.starzen.space/t/4-10-1-astropub-cig-has-no-plans/39554 "2026-09-28T12:06:25Z")

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The video critiques Cloud Imperium Games and Chris Roberts for lacking clear plans and a long-term vision for Star Citizen’s Persistent Universe, highlighting ongoing technical issues, broken gameplay, and …

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## [CIG Apologized - But Is It Enough For Players? (Ft. TheAstroHistorian) Launch Sequence Podcast](https://www.starzen.space/t/cig-apologized-but-is-it-enough-for-players-ft-theastrohistorian-launch-sequence-podcast/27964)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 18, 2025, 7:44am UTC](https://www.starzen.space/t/cig-apologized-but-is-it-enough-for-players-ft-theastrohistorian-launch-sequence-podcast/27964 "2025-08-18T07:44:20Z")

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The Launch Sequence Podcast episode featuring TheAstroHistorian discusses CIG’s recent apology for persistent Star Citizen bugs, highlighting player frustration over decreased communication and perceived la…

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## [Will Star Citizen Be All Combat All The Time...Forever? (Ft. @TheAstroHistorian ) | Pod Clip](https://www.starzen.space/t/will-star-citizen-be-all-combat-all-the-time-forever-ft-theastrohistorian-pod-clip/27791)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 8, 2025, 2:30pm UTC](https://www.starzen.space/t/will-star-citizen-be-all-combat-all-the-time-forever-ft-theastrohistorian-pod-clip/27791 "2025-08-08T14:30:32Z")

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The discussion highlights that while combat is a core and ongoing element of Star Citizen, the game is designed to support diverse playstyles with safe zones and non-combat activities, though current develo…

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## [Can TheAstroPub Defeat AI? | Tier 0 Podcast EP1](https://www.starzen.space/t/can-theastropub-defeat-ai-tier-0-podcast-ep1/24549)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [March 10, 2025, 9:34am UTC](https://www.starzen.space/t/can-theastropub-defeat-ai-tier-0-podcast-ep1/24549 "2025-03-10T09:34:33Z")

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In the first episode of the Tier 0 Podcast, host Paul Shell, known as TheAstroPub, discusses his experiences with the space simulation game Star Citizen, including his favorite ship, gameplay preferences, a…

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## [The Best Things Coming to Star Citizen in 2024 (Ft. TheAstroPub)](https://www.starzen.space/t/the-best-things-coming-to-star-citizen-in-2024-ft-theastropub/17193)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [January 1, 2024, 11:00am UTC](https://www.starzen.space/t/the-best-things-coming-to-star-citizen-in-2024-ft-theastropub/17193 "2024-01-01T11:00:27Z")

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Space Tomato and guest Paul “TheAstroPub” Shelley discuss anticipated updates and features for Star Citizen in 2024, expressing confidence in the game’s development and speculating on the release of Squadro…

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## [Can Star Citizen Have Too Many Ships? (Ft.TheAstroHistorian, Inforunners, Loken, Marcus Wynn)](https://www.starzen.space/t/can-star-citizen-have-too-many-ships-ft-theastrohistorian-inforunners-loken-marcus-wynn/16801)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [December 5, 2023, 9:26am UTC](https://www.starzen.space/t/can-star-citizen-have-too-many-ships-ft-theastrohistorian-inforunners-loken-marcus-wynn/16801 "2023-12-05T09:26:22Z")

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The Citizen Central Podcast featured four prominent Star Citizen community members who debated the game’s ever-expanding ship roster, stressing the need for robust gameplay features over sheer quantity of s…

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## [Was This The Best CitizenCon Ever & What Was It Like Being There? (Ft. TheAstropub)](https://www.starzen.space/t/was-this-the-best-citizencon-ever-what-was-it-like-being-there-ft-theastropub/16029)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [October 24, 2023, 6:23am UTC](https://www.starzen.space/t/was-this-the-best-citizencon-ever-what-was-it-like-being-there-ft-theastropub/16029 "2023-10-24T06:23:53Z")

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In this episode of the Launch Sequence Podcast, Space Tomato and TheAstropub discuss their experience at CitizenCon and whether it was the best one ever. They highlight the impressive gameplay elements show…

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## [What Is Going on With Star Citizen? (SaltEMike, Morphologis, TheAstroPub, Tree 0311)](https://www.starzen.space/t/what-is-going-on-with-star-citizen-saltemike-morphologis-theastropub-tree-0311/10222)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [August 1, 2023, 1:24pm UTC](https://www.starzen.space/t/what-is-going-on-with-star-citizen-saltemike-morphologis-theastropub-tree-0311/10222 "2023-08-01T13:24:53Z")

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## [New Factions & Lore Will Have a Big Impact on Star Citizen (Ft. TheAstroPub)](https://www.starzen.space/t/new-factions-lore-will-have-a-big-impact-on-star-citizen-ft-theastropub/8912)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [April 24, 2023, 10:35am UTC](https://www.starzen.space/t/new-factions-lore-will-have-a-big-impact-on-star-citizen-ft-theastropub/8912 "2023-04-24T10:35:27Z")

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## [Engineering Gameplay, Components, & Beam Citizen (+ Some Starfield) (Ft. TheAstroPub)](https://www.starzen.space/t/engineering-gameplay-components-beam-citizen-some-starfield-ft-theastropub/8579)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [March 27, 2023, 4:57am UTC](https://www.starzen.space/t/engineering-gameplay-components-beam-citizen-some-starfield-ft-theastropub/8579 "2023-03-27T04:57:14Z")

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