# \#rivers

**URL:** https://www.starzen.space/tag/rivers/486.md

[Latest](https://www.starzen.space/latest.md) · [Categories](https://www.starzen.space/categories.md) · [Tags](https://www.starzen.space/tags.md)

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## [STAR CITIZEN | Explore Forests, Water, Grass and RIVERS❗](https://www.starzen.space/t/star-citizen-explore-forests-water-grass-and-rivers/39781)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 8, 2026, 12:55pm UTC](https://www.starzen.space/t/star-citizen-explore-forests-water-grass-and-rivers/39781 "2026-10-08T12:55:25Z")

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The video critically examines Star Citizen’s environmental graphics and gameplay, highlighting underwhelming visuals and limited interaction with elements like water, forests, and rivers, which fall short o…

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## [Star Citizen - Turbocharged Hover Racing.. (Grav Lev Mode First Impressions)](https://www.starzen.space/t/star-citizen-turbocharged-hover-racing-grav-lev-mode-first-impressions/17730)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [February 13, 2024, 6:02pm UTC](https://www.starzen.space/t/star-citizen-turbocharged-hover-racing-grav-lev-mode-first-impressions/17730 "2024-02-13T18:02:42Z")

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The YouTuber shares their first impressions of the new grav racing mode in Star Citizen, describing the tracks and their experiences on different courses. They mention the handling of the hover bikes, set l…

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## [Star Citizen Live: Rivers and Tech and Bugs, Oh My!](https://www.starzen.space/t/star-citizen-live-rivers-and-tech-and-bugs-oh-my/8142)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [February 24, 2023, 6:25pm UTC](https://www.starzen.space/t/star-citizen-live-rivers-and-tech-and-bugs-oh-my/8142 "2023-02-24T18:25:03Z")

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## [Star Citizen rivers are AMAZING pt.2](https://www.starzen.space/t/star-citizen-rivers-are-amazing-pt-2/7157)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 12, 2023, 6:11am UTC](https://www.starzen.space/t/star-citizen-rivers-are-amazing-pt-2/7157 "2023-01-12T06:11:49Z")

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## [Star Citizen - this got dangerous](https://www.starzen.space/t/star-citizen-this-got-dangerous/7141)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 10, 2023, 8:16pm UTC](https://www.starzen.space/t/star-citizen-this-got-dangerous/7141 "2023-01-10T20:16:14Z")

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## [RIVERS on Hurston - Star Citizen 3.18 PTU](https://www.starzen.space/t/rivers-on-hurston-star-citizen-3-18-ptu/7140)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 10, 2023, 7:08pm UTC](https://www.starzen.space/t/rivers-on-hurston-star-citizen-3-18-ptu/7140 "2023-01-10T19:08:08Z")

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## [Guide: how to find "canyon river" on microtech - star citizen 3.18](https://www.starzen.space/t/guide-how-to-find-canyon-river-on-microtech-star-citizen-3-18/7134)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 10, 2023, 4:32pm UTC](https://www.starzen.space/t/guide-how-to-find-canyon-river-on-microtech-star-citizen-3-18/7134 "2023-01-10T16:32:31Z")

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