# \#quantum

**URL:** https://www.starzen.space/tag/quantum/90.md

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## [Crazy Squadron 42 / Star Citizen Info Dumps - Maelstrom, Flight Model, Quantum Boost, Performance](https://www.starzen.space/t/crazy-squadron-42-star-citizen-info-dumps-maelstrom-flight-model-quantum-boost-performance/39857)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 11, 2026, 5:36pm UTC](https://www.starzen.space/t/crazy-squadron-42-star-citizen-info-dumps-maelstrom-flight-model-quantum-boost-performance/39857 "2026-10-11T17:36:19Z")

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Ryan (Mac) discusses how Squadron 42 introduces advanced features like the Maelstrom damage system, enhanced AI, upgraded animations, and a refined flight model that will significantly improve immersion and…

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## [CIG Details Squadron 42 Flight Model Overhaul for Star Citizen](https://www.starzen.space/t/cig-details-squadron-42-flight-model-overhaul-for-star-citizen/39824)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 0\
**Last updated:** [October 10, 2026, 11:09am UTC](https://www.starzen.space/t/cig-details-squadron-42-flight-model-overhaul-for-star-citizen/39824 "2026-10-10T11:09:38Z")

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Cloud Imperium Games has outlined a planned overhaul to spacecraft handling that would replace Star Citizen’s current SCM and NAV master modes with direct power management. The system is already functional in the sin…

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## [Maelstrom, Quantum Boost, Flight Model, Suit Lockers, StarWear, Missions 2.0 | Star Citizen Updates](https://www.starzen.space/t/maelstrom-quantum-boost-flight-model-suit-lockers-starwear-missions-2-0-star-citizen-updates/39782)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 8, 2026, 1:41pm UTC](https://www.starzen.space/t/maelstrom-quantum-boost-flight-model-suit-lockers-starwear-missions-2-0-star-citizen-updates/39782 "2026-10-08T13:41:04Z")

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Cloud Imperium Games provided updates on Star Citizen’s development, highlighting the new flight model with flexible power distribution and quantum boost, the dynamic and persistent Mission 2.0 system, and …

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## [Fooling around with your EX and paying for It(ki) in Star Citizen 4.10](https://www.starzen.space/t/fooling-around-with-your-ex-and-paying-for-it-ki-in-star-citizen-4-10/39387)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 17, 2026, 2:21pm UTC](https://www.starzen.space/t/fooling-around-with-your-ex-and-paying-for-it-ki-in-star-citizen-4-10/39387 "2026-09-17T14:21:25Z")

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Daniel Raymond reviews the new Sabre Raven EX ship in Star Citizen 4.10.1, highlighting its quantum dampening technology, stealthy design, and differences from the original EMP-equipped Sabre Raven, while n…

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## [SABRE RAVEN EX — The Fighter That Won’t Let You Escape!](https://www.starzen.space/t/sabre-raven-ex-the-fighter-that-won-t-let-you-escape/39380)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 16, 2026, 9:52pm UTC](https://www.starzen.space/t/sabre-raven-ex-the-fighter-that-won-t-let-you-escape/39380 "2026-09-16T21:52:10Z")

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The video showcases the Saber Raven EX in Star Citizen 4.10.1, emphasizing its unique quantum dampener that can halt enemy ships’ quantum drives, making it ideal for bounty hunters and pirates due to its sp…

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## [Quantum Drive Changes Explained | Star Citizen 4.10 4K](https://www.starzen.space/t/quantum-drive-changes-explained-star-citizen-4-10-4k/39619)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 15, 2026, 9:21pm UTC](https://www.starzen.space/t/quantum-drive-changes-explained-star-citizen-4-10-4k/39619 "2026-09-15T21:21:47Z")

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Star Citizen’s patch 4.10 revamped quantum drive tuning, introducing distinct performance traits across different drive types and sizes, with A-grade civilian drives generally offering the best balance for …

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## [New QT Overhaul, Instancing Problems, New Wikelo Ship, Stinger Sneak Peek & More!](https://www.starzen.space/t/new-qt-overhaul-instancing-problems-new-wikelo-ship-stinger-sneak-peek-more/38475)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 2, 2026, 8:48pm UTC](https://www.starzen.space/t/new-qt-overhaul-instancing-problems-new-wikelo-ship-stinger-sneak-peek-more/38475 "2026-08-02T20:48:27Z")

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The latest Star Citizen PTU patch introduces significant quantum drive speed changes, new mission crafting steps, and a preview of the upcoming Stinger fighter, but these improvements are overshadowed by pe…

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## ["Faster, Faster!": 4.10 QT Drive Overhaul & Competition QT Drives Are On The Table | Star Citizen](https://www.starzen.space/t/faster-faster-4-10-qt-drive-overhaul-competition-qt-drives-are-on-the-table-star-citizen/38460)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 1, 2026, 9:02pm UTC](https://www.starzen.space/t/faster-faster-4-10-qt-drive-overhaul-competition-qt-drives-are-on-the-table-star-citizen/38460 "2026-08-01T21:02:21Z")

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The video explores the extensive overhaul of quantum drives in Star Citizen Alpha 4.8 P2 and 4.10, highlighting significant improvements in cooldown times, acceleration stages, interdiction effects, and aud…

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## [4.10 Major QT Fuel Changes For All Our Ships & How Will It Affect Our Travel | 4.10 PTU](https://www.starzen.space/t/4-10-major-qt-fuel-changes-for-all-our-ships-how-will-it-affect-our-travel-4-10-ptu/38391)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 29, 2026, 4:36pm UTC](https://www.starzen.space/t/4-10-major-qt-fuel-changes-for-all-our-ships-how-will-it-affect-our-travel-4-10-ptu/38391 "2026-07-29T16:36:10Z")

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Star Citizen Alpha 4.10 introduces major adjustments to quantum fuel capacities and consumption rates, increasing fuel reserves for exploration and cargo ships while balancing fuel efficiency across differe…

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## [4.9 PTU Quuantum ranges update 2](https://www.starzen.space/t/4-9-ptu-quuantum-ranges-update-2/37881)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 3, 2026, 12:42pm UTC](https://www.starzen.space/t/4-9-ptu-quuantum-ranges-update-2/37881 "2026-07-03T12:42:31Z")

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The video reviews the recent Quantum drive range updates in Star Citizen’s PTU patch, highlighting significant data inconsistencies and errors across various ships that suggest poor data management by CIG. …

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## [4.9 PTU Quantum ranges Update](https://www.starzen.space/t/4-9-ptu-quantum-ranges-update/37828)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 1, 2026, 12:08pm UTC](https://www.starzen.space/t/4-9-ptu-quantum-ranges-update/37828 "2026-07-01T12:08:11Z")

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The video highlights inconsistencies and inaccuracies in the quantum fuel ranges of ships in Star Citizen’s 4.9 PTU patch, criticizing CIG’s poor data management and lack of internal review processes that r…

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## [Latest 4.9 PTU QT Fuel RE-Rebalance: Travel Anywhere With Any Ship | Star Citizen 4.9 PTU Testing](https://www.starzen.space/t/latest-4-9-ptu-qt-fuel-re-rebalance-travel-anywhere-with-any-ship-star-citizen-4-9-ptu-testing/37826)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 1, 2026, 10:36am UTC](https://www.starzen.space/t/latest-4-9-ptu-qt-fuel-re-rebalance-travel-anywhere-with-any-ship-star-citizen-4-9-ptu-testing/37826 "2026-07-01T10:36:40Z")

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The Star Citizen 4.9 PTU update introduces a major rebalance of ship quantum fuel capacities and consumption, enabling even the smallest quantum-drive-equipped ships to travel vast distances across the game…

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## [CIG Reworked Quantum Fuel Tanks Again! Here's What Changed (4.9 PTU)](https://www.starzen.space/t/cig-reworked-quantum-fuel-tanks-again-heres-what-changed-4-9-ptu/37825)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 1, 2026, 10:32am UTC](https://www.starzen.space/t/cig-reworked-quantum-fuel-tanks-again-heres-what-changed-4-9-ptu/37825 "2026-07-01T10:32:36Z")

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The Star Citizen 4.9 patch introduced major changes to quantum fuel tank capacities and drive efficiencies, with some ships receiving significant buffs and others nerfs, though several adjustments appear in…

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## [4.9 PTU Testing: QT Fuel Change & What else and whatever](https://www.starzen.space/t/4-9-ptu-testing-qt-fuel-change-what-else-and-whatever/37821)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 1, 2026, 4:57am UTC](https://www.starzen.space/t/4-9-ptu-testing-qt-fuel-change-what-else-and-whatever/37821 "2026-07-01T04:57:00Z")

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In this stream, the host discusses the 4.9 PTU patch for Star Citizen, focusing on the recent quantum fuel mechanic changes by manually testing various ships’ fuel capacities and noting ongoing developer ad…

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## [4.9 PTU Quantum ranges in 4.9](https://www.starzen.space/t/4-9-ptu-quantum-ranges-in-4-9/37769)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 29, 2026, 2:31pm UTC](https://www.starzen.space/t/4-9-ptu-quantum-ranges-in-4-9/37769 "2026-06-29T14:31:23Z")

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The video critiques the 4.9 PTU wave 1 quantum drive range data for Star Citizen, highlighting numerous inconsistencies, errors, and poor quality control that undermine gameplay balance and immersion. While…

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## [4.9 QT Fuel Change Impact On Cargo Haulers & Best QT Drive Choices For Cargo Ships](https://www.starzen.space/t/4-9-qt-fuel-change-impact-on-cargo-haulers-best-qt-drive-choices-for-cargo-ships/37761)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 28, 2026, 9:22pm UTC](https://www.starzen.space/t/4-9-qt-fuel-change-impact-on-cargo-haulers-best-qt-drive-choices-for-cargo-ships/37761 "2026-06-28T21:22:24Z")

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The video analyzes the impact of quantum fuel capacity and consumption changes in Star Citizen’s Alpha 4.9 PTU on cargo haulers, highlighting the Drake Ironclad as the top choice due to its large cargo capa…

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## [4.9 EPTU Pipeline spreadsheets: Quantum Ranges and Penetration Cones](https://www.starzen.space/t/4-9-eptu-pipeline-spreadsheets-quantum-ranges-and-penetration-cones/37650)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 23, 2026, 3:59pm UTC](https://www.starzen.space/t/4-9-eptu-pipeline-spreadsheets-quantum-ranges-and-penetration-cones/37650 "2026-06-23T15:59:03Z")

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The video analyzes leaked spreadsheets from the upcoming 4.9 game update, highlighting significant reductions in weapon penetration ranges that replace the existing damage cone with a narrow cylinder, and n…

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## [Alpha 4.9 IronClad Change & QT Travel Change For All Ships | Star Citizen 4.9 EVO Patch Report Pt.2](https://www.starzen.space/t/alpha-4-9-ironclad-change-qt-travel-change-for-all-ships-star-citizen-4-9-evo-patch-report-pt-2/37601)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 20, 2026, 7:22pm UTC](https://www.starzen.space/t/alpha-4-9-ironclad-change-qt-travel-change-for-all-ships-star-citizen-4-9-evo-patch-report-pt-2/37601 "2026-06-20T19:22:58Z")

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The Star Citizen Alpha 4.9 Evocati build introduces key updates including improved lighting and the ability to pilot the Drake IronClad directly from the operation room with remote turret control, enhancing…

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## [SaltEMike Rants About What's Wrong With Star Citizen Fan Mentalities Towards Bad Mechanics](https://www.starzen.space/t/saltemike-rants-about-whats-wrong-with-star-citizen-fan-mentalities-towards-bad-mechanics/37501)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 17, 2026, 6:21pm UTC](https://www.starzen.space/t/saltemike-rants-about-whats-wrong-with-star-citizen-fan-mentalities-towards-bad-mechanics/37501 "2026-06-17T18:21:26Z")

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SaltEMike criticizes Star Citizen’s development approach and fan reactions, highlighting issues like confusing tech previews, poorly designed ships, and the tedious, passive quantum travel mechanic that det…

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## [Star Citizen The Age of Stellar Expansion - Tarsus Electronics](https://www.starzen.space/t/star-citizen-the-age-of-stellar-expansion-tarsus-electronics/37431)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 14, 2026, 3:21pm UTC](https://www.starzen.space/t/star-citizen-the-age-of-stellar-expansion-tarsus-electronics/37431 "2026-06-14T15:21:29Z")

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The video tells the story of Tara Dillione and Alfonsus Cabrino, two mechanics who revolutionized space exploration by developing the Tarsus module, a device that made jump travel more affordable and access…

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## [4.8.1 Major Hotfix, Updates & Tests: Player To Player Money Transaction Change & Ironclad Bug Fixes](https://www.starzen.space/t/4-8-1-major-hotfix-updates-tests-player-to-player-money-transaction-change-ironclad-bug-fixes/37267)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 6, 2026, 6:27am UTC](https://www.starzen.space/t/4-8-1-major-hotfix-updates-tests-player-to-player-money-transaction-change-ironclad-bug-fixes/37267 "2026-06-06T06:27:25Z")

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The Star Citizen Alpha 4.8.1 hotfix introduces a new player-to-player money transfer system requiring recipient consent and transaction limits, alongside bug fixes for the Ironclad ships that improve stabil…

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## [4.8 Ironclad quantum test - Any fix yet?](https://www.starzen.space/t/4-8-ironclad-quantum-test-any-fix-yet/37244)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 5, 2026, 11:45am UTC](https://www.starzen.space/t/4-8-ironclad-quantum-test-any-fix-yet/37244 "2026-06-05T11:45:34Z")

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The video critiques the ongoing unresolved issues with the Ironclad ship in Star Citizen, highlighting persistent problems like command module separation during quantum travel and clipping bugs despite prom…

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## [🔴 Star Citizen 4.8.1 - QV Stations Working Yet? + New Missions!](https://www.starzen.space/t/star-citizen-4-8-1-qv-stations-working-yet-new-missions/37210)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 2, 2026, 11:10pm UTC](https://www.starzen.space/t/star-citizen-4-8-1-qv-stations-working-yet-new-missions/37210 "2026-06-02T23:10:15Z")

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The streamer provides a casual and humorous overview of Star Citizen patch 4.8.1, highlighting it as a minor update focused on maintenance with some new missions but no major changes. They express hope that…

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## [4.8 Ship auto-quantum in hangar](https://www.starzen.space/t/4-8-ship-auto-quantum-in-hangar/36850)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 19, 2026, 11:02am UTC](https://www.starzen.space/t/4-8-ship-auto-quantum-in-hangar/36850 "2026-05-19T11:02:33Z")

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The video highlights a humorous yet frustrating bug in a game where a ship automatically initiates quantum travel while still inside the hangar, causing glitches that prevent normal interaction and force co…

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## [Important Quantum Interdiction Change & Test Regarding The RSI Mantis In 4.8 EVO PTU](https://www.starzen.space/t/important-quantum-interdiction-change-test-regarding-the-rsi-mantis-in-4-8-evo-ptu/36138)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [April 22, 2026, 7:21am UTC](https://www.starzen.space/t/important-quantum-interdiction-change-test-regarding-the-rsi-mantis-in-4-8-evo-ptu/36138 "2026-04-22T07:21:34Z")

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The video discusses a patch 4.8 change in Star Citizen that significantly reduces the reaction time players have to evade quantum interdictions when using the RSI Mantis, making it more challenging to avoid…

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## [How To Set Up Quantum Snare & How To Avoid QT Snare | Star Citizen Mantis Interdiction Guide Pt.2](https://www.starzen.space/t/how-to-set-up-quantum-snare-how-to-avoid-qt-snare-star-citizen-mantis-interdiction-guide-pt-2/36118)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [April 21, 2026, 7:05am UTC](https://www.starzen.space/t/how-to-set-up-quantum-snare-how-to-avoid-qt-snare-star-citizen-mantis-interdiction-guide-pt-2/36118 "2026-04-21T07:05:43Z")

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The video provides an in-depth guide on using the RSI Mantis ship’s quantum snare and jammer in Star Citizen, explaining their differences, setup via the snareplan.dulus.eu route planner, and strategies to …

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## [Where Is the New Flight Model? CIG Devs Respond!](https://www.starzen.space/t/where-is-the-new-flight-model-cig-devs-respond/33985)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [January 2, 2026, 6:20pm UTC](https://www.starzen.space/t/where-is-the-new-flight-model-cig-devs-respond/33985 "2026-01-02T18:20:53Z")

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Cloud Imperium Games has completed the new flight model for Squadron 42 and is carefully tuning it for the Persistent Universe due to the complexity of balancing numerous ships and PvP gameplay, using paral…

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## [CIG Gives Update on Star Citizen's New Flight Model | What’s Coming in 2026?](https://www.starzen.space/t/cig-gives-update-on-star-citizens-new-flight-model-what-s-coming-in-2026/33984)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [January 2, 2026, 5:45pm UTC](https://www.starzen.space/t/cig-gives-update-on-star-citizens-new-flight-model-what-s-coming-in-2026/33984 "2026-01-02T17:45:36Z")

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The video details Star Citizen’s upcoming flight model overhaul, highlighting completed work for Squadron 42 and ongoing tuning for the Persistent Universe, with features like quantum boost and aerodynamics…

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## [Star Citizen's NEW Flight Model Is Blocked](https://www.starzen.space/t/star-citizens-new-flight-model-is-blocked/32690)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [November 3, 2025, 7:24pm UTC](https://www.starzen.space/t/star-citizens-new-flight-model-is-blocked/32690 "2025-11-03T19:24:35Z")

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Star Citizen’s new flight model release is significantly delayed because its implementation depends on the unfinished multiplayer quantum travel system, which has yet to begin development. This delay frustr…

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## [Quantum Beacons: Feature Suggestion | Star Citizen 4.3 4K](https://www.starzen.space/t/quantum-beacons-feature-suggestion-star-citizen-4-3-4k/28995)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [October 7, 2025, 9:24pm UTC](https://www.starzen.space/t/quantum-beacons-feature-suggestion-star-citizen-4-3-4k/28995 "2025-10-07T21:24:58Z")

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Star Citizen player Farister proposes a feature called “Quantum Beacons,” which would allow players to deploy small, temporary quantum travel markers to easily return to or share valuable locations like res…

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