# \#outposts

**URL:** https://www.starzen.space/tag/outposts/333.md

[Latest](https://www.starzen.space/latest.md) · [Categories](https://www.starzen.space/categories.md) · [Tags](https://www.starzen.space/tags.md)

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## [Major improvements are finally on the horizon!](https://www.starzen.space/t/major-improvements-are-finally-on-the-horizon/40182)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [October 25, 2026, 3:20pm UTC](https://www.starzen.space/t/major-improvements-are-finally-on-the-horizon/40182 "2026-10-25T15:20:47Z")

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The video provides an extensive update on Star Citizen’s upcoming improvements, including enhanced outpost designs on Nyx One, new planetary sectors and location archetypes, advanced server load balancing, …

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## [The new starchitect outposts in NYX are COOL](https://www.starzen.space/t/the-new-starchitect-outposts-in-nyx-are-cool/39998)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [October 16, 2026, 3:22pm UTC](https://www.starzen.space/t/the-new-starchitect-outposts-in-nyx-are-cool/39998 "2026-10-16T15:22:26Z")

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The latest Evocati playtest of Star Citizen’s Nyx One showcases a vast and detailed planet featuring 857 locations with diverse mission types, improved environmental fidelity, and immersive Starchitect-desi…

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## [Slowburn Depot Has Way More Loot Than Sense - Attachments, RailGuns, Custom Weapons](https://www.starzen.space/t/slowburn-depot-has-way-more-loot-than-sense-attachments-railguns-custom-weapons/39607)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 30, 2026, 5:25pm UTC](https://www.starzen.space/t/slowburn-depot-has-way-more-loot-than-sense-attachments-railguns-custom-weapons/39607 "2026-09-30T17:25:28Z")

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In this Goblin Guides episode, the host thoroughly explores Slowburn Depot in the Pyro system, detailing loot locations, notable weapons like railguns and custom gear, and offering tips for efficient lootin…

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## [Star Citizen 4.11 roadmap points to new Nyx planets](https://www.starzen.space/t/star-citizen-4-11-roadmap-points-to-new-nyx-planets/39030)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 0\
**Last updated:** [August 27, 2026, 6:24pm UTC](https://www.starzen.space/t/star-citizen-4-11-roadmap-points-to-new-nyx-planets/39030 "2026-08-27T18:24:10Z")

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Star Citizen 4.11 roadmap points to new Nyx planets Star Citizen’s next roadmap update appears set to expand the Nyx system, with multiple sources pointing to Nyx 2 and Nyx 3 arriving in Alpha 4.11 alongside new weapo…

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## [Why Starchitect will Make Planets MATTER in Star Citizen](https://www.starzen.space/t/why-starchitect-will-make-planets-matter-in-star-citizen/38929)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 22, 2026, 3:20pm UTC](https://www.starzen.space/t/why-starchitect-will-make-planets-matter-in-star-citizen/38929 "2026-08-22T15:20:54Z")

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Star Citizen’s integration of systems like Star Architect, Genesis, and population management aims to transform procedurally generated planets into dynamic, meaningful environments where gameplay naturally …

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## [How Starchitect WILL CHANGE STAR CITIZEN in alpha 4.11](https://www.starzen.space/t/how-starchitect-will-change-star-citizen-in-alpha-4-11/38868)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [August 19, 2026, 10:21pm UTC](https://www.starzen.space/t/how-starchitect-will-change-star-citizen-in-alpha-4-11/38868 "2026-08-19T22:21:30Z")

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The Alpha 4.11 update for Star Citizen introduces the Genesis system and Star Architect, which together enable procedurally generated, dynamic planetary locations influenced by environment, faction control,…

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## [Star citizen's base building is a gamechanger!](https://www.starzen.space/t/star-citizens-base-building-is-a-gamechanger/38248)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 22, 2026, 6:21pm UTC](https://www.starzen.space/t/star-citizens-base-building-is-a-gamechanger/38248 "2026-07-22T18:21:25Z")

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Star Citizen’s upcoming base building feature, expected around 2027, will allow players to construct and customize various functional structures using resources, blueprints, and specialized vehicles, with b…

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## [Solo Stealth Night Raid on a Hathor PAF Site || Star Citizen Off Grid Survival Part 4](https://www.starzen.space/t/solo-stealth-night-raid-on-a-hathor-paf-site-star-citizen-off-grid-survival-part-4/37966)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [July 7, 2026, 9:39pm UTC](https://www.starzen.space/t/solo-stealth-night-raid-on-a-hathor-paf-site-star-citizen-off-grid-survival-part-4/37966 "2026-07-07T21:39:32Z")

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In this episode, the player undertakes a stealthy night raid on a Hathor PAF site in Star Citizen, carefully exploring and looting while avoiding detection by hostile NPCs. Despite successfully obtaining a …

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## [I FINALLY Made It Back To Pyro... STAR CITIZEN](https://www.starzen.space/t/i-finally-made-it-back-to-pyro-star-citizen/36853)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 21, 2026, 8:25pm UTC](https://www.starzen.space/t/i-finally-made-it-back-to-pyro-star-citizen/36853 "2026-05-21T20:25:09Z")

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In this video, the creator returns to the Pyro system in Star Citizen, exploring the harsh environment of Pyro One, visiting the detailed Rustville outpost, and reflecting on the game’s improvements and upc…

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## [Living Off Grid in Star Citizen...Hunted From the Sky (ep2)](https://www.starzen.space/t/living-off-grid-in-star-citizen-hunted-from-the-sky-ep2/36210)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [April 24, 2026, 8:56pm UTC](https://www.starzen.space/t/living-off-grid-in-star-citizen-hunted-from-the-sky-ep2/36210 "2026-04-24T20:56:34Z")

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In this episode of “Living Off Grid in Star Citizen,” the player faces mission bugs and hostile encounters that hinder their progress, forcing them to abandon their current mission and focus on repairing th…

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## [Star citizen - building your future - c.o - pioneer](https://www.starzen.space/t/star-citizen-building-your-future-c-o-pioneer/35917)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [April 10, 2026, 3:02pm UTC](https://www.starzen.space/t/star-citizen-building-your-future-c-o-pioneer/35917 "2026-04-10T15:02:25Z")

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The video highlights the Pioneer as a versatile and customizable exploration and construction ship in Star Citizen, designed for long-term missions with substantial cargo capacity and practical living quart…

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## [4.3.1 PTU Testing: New Dropships & Watchtower Testing & Fun Experience | Star Citizen 4k](https://www.starzen.space/t/4-3-1-ptu-testing-new-dropships-watchtower-testing-fun-experience-star-citizen-4k/28316)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [September 7, 2025, 5:25am UTC](https://www.starzen.space/t/4-3-1-ptu-testing-new-dropships-watchtower-testing-fun-experience-star-citizen-4k/28316 "2025-09-07T05:25:31Z")

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The video showcases the new drop ship and watchtower mechanics in Star Citizen 4.3.1 PTU, highlighting faction-specific reinforcements arriving at outposts in the Pyro system and the tactical gameplay invol…

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## [🔴 Star Citizen 4.1 LIVE - Loot n' Scootin' Railguns At OLP's... Again](https://www.starzen.space/t/star-citizen-4-1-live-loot-n-scootin-railguns-at-olps-again/25614)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [May 2, 2025, 11:54pm UTC](https://www.starzen.space/t/star-citizen-4-1-live-loot-n-scootin-railguns-at-olps-again/25614 "2025-05-02T23:54:41Z")

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The video showcases an early exploration of Star Citizen 4.1 gameplay, focusing on looting, encountering bugs, and experimenting with mechanics around Outposts and Path Outposts, particularly hunting for ra…

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## [Star Citizen - Economy of small outposts](https://www.starzen.space/t/star-citizen-economy-of-small-outposts/24098)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [February 17, 2025, 7:32pm UTC](https://www.starzen.space/t/star-citizen-economy-of-small-outposts/24098 "2025-02-17T19:32:17Z")

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The video explores the potential impact of small player outposts in the economy of Star Citizen, highlighting their role in providing basic facilities and opportunities for resource production, while questi…

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## [Star Citizen: You'll never have to wake up in a hab ever again](https://www.starzen.space/t/star-citizen-youll-never-have-to-wake-up-in-a-hab-ever-again/21627)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 0\
**Last updated:** [October 25, 2024, 8:26pm UTC](https://www.starzen.space/t/star-citizen-youll-never-have-to-wake-up-in-a-hab-ever-again/21627 "2024-10-25T20:26:17Z")

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In the video, La the West introduces the Star Lancer BL, a construction-focused ship designed for base building in Star Citizen, featuring two drone bays, a capacity for 128 SCU of materials, and built-in f…

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## [Isc outposts and pew pew | star citizen](https://www.starzen.space/t/isc-outposts-and-pew-pew-star-citizen/20434)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 0\
**Last updated:** [August 29, 2024, 10:03pm UTC](https://www.starzen.space/t/isc-outposts-and-pew-pew-star-citizen/20434 "2024-08-29T22:03:03Z")

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The video discusses the latest features from Inside Star Citizen, focusing on Alpha 4.0’s combat mechanics and the chaotic environment of the Pyro system, where players can engage in dynamic firefights usin…

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## [Star Citizen - BIG Tractor Beam Changes - Cargo At Outposts - Item Bank Drama](https://www.starzen.space/t/star-citizen-big-tractor-beam-changes-cargo-at-outposts-item-bank-drama/20286)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 0\
**Last updated:** [August 20, 2024, 2:33pm UTC](https://www.starzen.space/t/star-citizen-big-tractor-beam-changes-cargo-at-outposts-item-bank-drama/20286 "2024-08-20T14:33:17Z")

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The video discusses significant changes in Star Citizen Alpha 3.24, including the removal of larger cargo containers at outposts and a reduction in the capacity of the multi-tool tractor beam to encourage t…

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## [Star Citizen Meet the Team - Level Design in 2min 13sec](https://www.starzen.space/t/star-citizen-meet-the-team-level-design-in-2min-13sec/19600)

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**Author:** [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Replies:** 1\
**Last updated:** [June 28, 2024, 1:36am UTC](https://www.starzen.space/t/star-citizen-meet-the-team-level-design-in-2min-13sec/19600 "2024-06-28T01:36:20Z")

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The Star Citizen team discusses the challenges and intricacies of level design, emphasizing the importance of readability, flow, and player engagement. They detail their approach to creating visually appeal…

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## [No Way Early BASE BUILDING in Star Citizen 3.23](https://www.starzen.space/t/no-way-early-base-building-in-star-citizen-3-23/17179)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [December 31, 2023, 2:42am UTC](https://www.starzen.space/t/no-way-early-base-building-in-star-citizen-3-23/17179 "2023-12-31T02:42:15Z")

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A YouTuber discusses potential updates in Star Citizen alpha 3.23, including the introduction of an early base building system, the ability to log in and out at outposts, crafting, purchasable land claims, …

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## [Basebuildingpaid](https://www.starzen.space/t/basebuildingpaid/16928)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 3\
**Last updated:** [December 27, 2023, 6:09pm UTC](https://www.starzen.space/t/basebuildingpaid/16928 "2023-12-27T18:09:13Z")

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In a sponsored video, Daniel Raymond discusses issues with the base building system in the game Star Citizen, focusing on the problems with circular plots of land and the ambiguity surrounding personal hang…

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## [HUGE Village in the Forests of Microtech - Astors Clearing - Star Citizen 3.22 PTU Exploration](https://www.starzen.space/t/huge-village-in-the-forests-of-microtech-astors-clearing-star-citizen-3-22-ptu-exploration/16911)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [December 11, 2023, 11:30pm UTC](https://www.starzen.space/t/huge-village-in-the-forests-of-microtech-astors-clearing-star-citizen-3-22-ptu-exploration/16911 "2023-12-11T23:30:15Z")

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In this video, the narrator and their group explore Astor’s Clearing, a large village located in the forested area of MicroTech in Star Citizen. They encounter lag issues, meet friendly players, and discove…

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## [Performance at the New Outposts is TRASH!](https://www.starzen.space/t/performance-at-the-new-outposts-is-trash/16905)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [December 11, 2023, 6:14pm UTC](https://www.starzen.space/t/performance-at-the-new-outposts-is-trash/16905 "2023-12-11T18:14:55Z")

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The author expresses frustration with the poor performance and lack of gameplay in the new outposts introduced in Star Citizen, questioning the prioritization of optimization by CIG. They criticize the pres…

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## [Star Citizen 3.22 Derelict Settlements First Look](https://www.starzen.space/t/star-citizen-3-22-derelict-settlements-first-look/16840)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [December 6, 2023, 2:10am UTC](https://www.starzen.space/t/star-citizen-3-22-derelict-settlements-first-look/16840 "2023-12-06T02:10:21Z")

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This video provides a first look at Star Citizen version 3.22 and focuses on the introduction of derelict settlements on Hurston and Microtech. The host discusses the locations, characteristics, and gamepla…

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## [Star Citizen Pyro I FPS Mission](https://www.starzen.space/t/star-citizen-pyro-i-fps-mission/16207)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 1\
**Last updated:** [November 2, 2023, 4:15am UTC](https://www.starzen.space/t/star-citizen-pyro-i-fps-mission/16207 "2023-11-02T04:15:33Z")

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In this video, the player explores the Pyro 1 planet in the Pyro system, undertaking a mission at an abandoned outpost while taking precautions to ensure their safety. They engage in combat with NPCs and di…

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## [Defending an outpost from Assault - Alpha vs Charvo - Skunkopoly Rnd 5 - ORG Battle - Star Citizen](https://www.starzen.space/t/defending-an-outpost-from-assault-alpha-vs-charvo-skunkopoly-rnd-5-org-battle-star-citizen/8120)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [February 24, 2023, 1:20am UTC](https://www.starzen.space/t/defending-an-outpost-from-assault-alpha-vs-charvo-skunkopoly-rnd-5-org-battle-star-citizen/8120 "2023-02-24T01:20:17Z")

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## [SaltEMike Reacts to Inside Star Citizen: Lorville Revisited](https://www.starzen.space/t/saltemike-reacts-to-inside-star-citizen-lorville-revisited/7688)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 27, 2023, 7:23pm UTC](https://www.starzen.space/t/saltemike-reacts-to-inside-star-citizen-lorville-revisited/7688 "2023-01-27T19:23:56Z")

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## [Lorville rework & Derelict ships and Outposts | Outside "Inside Star Citizen"](https://www.starzen.space/t/lorville-rework-derelict-ships-and-outposts-outside-inside-star-citizen/7674)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 27, 2023, 5:22am UTC](https://www.starzen.space/t/lorville-rework-derelict-ships-and-outposts-outside-inside-star-citizen/7674 "2023-01-27T05:22:11Z")

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## [First Look At Star Citizen 3.19 New Derelicts & Lorville 2.0](https://www.starzen.space/t/first-look-at-star-citizen-3-19-new-derelicts-lorville-2-0/7670)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 27, 2023, 12:00am UTC](https://www.starzen.space/t/first-look-at-star-citizen-3-19-new-derelicts-lorville-2-0/7670 "2023-01-27T00:00:55Z")

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## [Inside Star Citizen: Lorville Revisited | Winter 2023](https://www.starzen.space/t/inside-star-citizen-lorville-revisited-winter-2023/7666)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 26, 2023, 7:08pm UTC](https://www.starzen.space/t/inside-star-citizen-lorville-revisited-winter-2023/7666 "2023-01-26T19:08:37Z")

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## [Easy Mode for Star Citizen 3.18 Derelict Missions](https://www.starzen.space/t/easy-mode-for-star-citizen-3-18-derelict-missions/7144)

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**Author:** [@merefield](https://www.starzen.space/u/merefield)\
**Replies:** 0\
**Last updated:** [January 11, 2023, 2:08am UTC](https://www.starzen.space/t/easy-mode-for-star-citizen-3-18-derelict-missions/7144 "2023-01-11T02:08:37Z")

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