# The Stingray Is WEIRD but cool! - First Look & Impressions

**URL:** <https://www.starzen.space/t/the-stingray-is-weird-but-cool-first-look-impressions/38870>\
**Category:** Content Creators\
**Tags:** ptu, review, itsjojotv, stingray, ships, gameplay\
**Created:** [August 20, 2026, 4:22am UTC](https://www.starzen.space/t/the-stingray-is-weird-but-cool-first-look-impressions/38870 "2026-08-20T04:22:54Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [August 20, 2026, 4:44am UTC](https://www.starzen.space/t/the-stingray-is-weird-but-cool-first-look-impressions/38870/3 "2026-08-20T04:44:30Z")

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In this video, the creator explores the new Krueger S65 Stingray ship introduced in the 4.10 PTU patch of Star Citizen. Access to this ship is granted through active participation in the PTU or by completing specific missions. The creator provides an initial visual inspection of the Stingray in the XL hangar, noting its intriguing design, medium size, and distinctive segmented wings reminiscent of the Eclipse but potentially taller. The ship features three engines, missile racks on the wings, and wheeled landing gear. The exterior also includes retro thrusters and size four guns similar to those on the Wolf, hinting at some hidden components within the ship’s thick frame.

The creator investigates various access points and component bays on the Stingray, including fuel ports, weapon racks, and personal storage. There is curiosity about the ship’s weaponry, which appears to include Axium repeaters and whip tail guns, with animations showing the guns sliding in and out. The ship’s weapon layout includes six guns with 30 shots each and eight size two missiles on the wing tips. Despite its thickness, the ship does not seem to have a torpedo bay or extensive interior, and the creator notes the absence of a way to mantle onto the ship’s top for closer inspection.

Upon entering the pilot seat, the creator highlights a new animation and improved visibility compared to the Wolf, with carbon fiber accents in the cockpit. The ship’s power-up reveals the weapon groups and component details, confirming the laser repeaters and missile racks. The creator experiments with switching weapon groups and notes a change in the sound of the Axium repeaters, finding the whip tails have a unique and interesting sound. Attempts to leave the hangar for a test flight are initially hindered by server issues, but the creator remains eager to explore the ship’s flight capabilities and combat potential.

The video also showcases the Stingray’s three different flight states, which alter the ship’s silhouette and aerodynamic features. The landing gear folds into the wings, and additional fins and flaps deploy to change the ship’s profile. One notable feature is a large fin that extends from the ship’s tail, which the creator finds somewhat unnecessary and prefers to keep hidden. The various states involve moving panels, wing flaps, and tail rotation, suggesting potential utility for atmospheric flight in the future. The creator speculates about future variants of the Stingray that may omit or modify these design elements.

In conclusion, the creator wraps up the first look by expressing interest in further testing the Stingray’s flight performance and combat abilities once hangar issues are resolved. Future videos are planned to explore the ship’s top component panel, access methods, and compatibility with larger ships like the Polaris and Idris. Although unable to conduct a full test flight in this video, the creator appreciates the Stingray’s unique design and potential, encouraging viewers to like and subscribe for more updates on Star Citizen content.

## Useful Links

- [Star Citizen 4.10 PTU patch notes / changelog](https://www.mmoexp.com/News/star-citizen-4-10-patch-notes-kruger-stingray-recco-rework-bug-fixes-more.html) — Directly substantiates the ship’s introduction and patch context.

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