The Devs WORRIED about The Next BIG THING - Starfield and Baldur's Gate 3

"Starfield and Baldur’s Gate 3 very likely represent a new era for RPGs and what players can come to expect from games. However not everyone agrees, with some developers around the world making a stand against that belief.

If you would lik"

In a video, game developer Zelevia Nelson Jr., Studio Hidden Creative Director of Strange Scaffold, expressed concerns about the upcoming RPGs Starfield and Baldur’s Gate 3. He argued that Baldur’s Gate 3, while impressive, should not be considered the baseline standard for future games. He mentioned budget risks and market pressures as reasons for his concerns. Other developers in the industry echoed his sentiments, stating that not every game can reach the same caliber and that budget constraints can hinder development.

However, the article disagrees with this viewpoint, highlighting that the success and impact of a game are not solely determined by budget or studio size. It cites examples like Minecraft, Stardew Valley, and Disco Elysium, which achieved significant success despite being made by smaller studios with limited resources. The article suggests that players prioritize quality and good games over comparisons to larger and more expensive titles.

The article also discusses the highly anticipated Baldur’s Gate 3 and its extensive gameplay and narrative possibilities, with a confirmed total of 17,000 different variations and possible endings. It mentions a marketing move by Larian Studios to release the PlayStation 5 version of Baldur’s Gate 3 on the same day as Starfield, targeting PlayStation users looking for an RPG option. Additionally, it mentions that the Xbox release date for Baldur’s Gate 3 is yet to be announced due to potential issues with performance parity between Xbox Series S and X versions.