# \#sz-news

**URL:** <https://www.starzen.space/t/sz-news/19324>\
**Category:** sz-news\
**Tags:** tools\
**Created:** [June 6, 2024, 6:51pm UTC](https://www.starzen.space/t/sz-news/19324 "2024-06-06T18:51:45Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [June 6, 2024, 6:51pm UTC](https://www.starzen.space/t/sz-news/19324/1 "2024-06-06T18:51:45Z")

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![sc_news](https://www.starzen.space/uploads/default/original/3X/f/e/fed7ff9d5844af0bb35f04b0d7c89051bcbff701.png)

all content in this Topic is passed to us from those lovely people at 🚀 [Pipeline Discord](https://discord.gg/NGayb8pp)🚀 .

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [October 31, 2025, 4:31pm UTC](https://www.starzen.space/t/sz-news/19324/1049 "2025-10-31T16:31:45Z")

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## Summary of Answers from DeclanHolmes(DecH-CIG) on Blueprints, Crafting, and Land Claim Raiding

### On Crafting

- The Tech Preview version of the fabricator can input / output from your location inventory if it’s within your hangar.
- Beyond the tech preview it will use what’s on ships’ cargo grid / inventory.

### On Blueprints and Resource Persistence

- Blueprints will persist through patches but are not permanent like event rewards.
- The long term goal is to convert all cosmetics into blueprints so they’re no longer physicalized at a location.
- Converted cosmetics into blueprints will be permanently account bound / persist through wipes.
- A cosmetic blueprint allows the cosmetic to be applied to an item in the crafting UI. So if you get a better version of an armor that shares an event skin you can apply the event skin to it later on.

### On Land Claims, Shards and Raiding

- A land claim is region specific (e.g. Europe) but is copied across all shards on that region.
- A publicly opened base shows up across all shards, and the inventory / stores / services are copied across all shards for use.
- Raiding only happens on a single shard dynamically. If the owner is online and in their base then their shard is the only one that can be raided.
- Raiders attacking on the wrong shard will be given an option to transfer to the correct shard.
- Arriving party or org members to defend the base will be transferred to the correct shard when they arrive.

[https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/declanholmes-crafting-blueprints-amp-resource-pers/8381691](https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/declanholmes-crafting-blueprints-amp-resource-pers/8381691)

[https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/crafting-question/8381693](https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/crafting-question/8381693)

[https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/homesteading-land-claims-how-will-this-work/8381694](https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/homesteading-land-claims-how-will-this-work/8381694)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [October 31, 2025, 5:48pm UTC](https://www.starzen.space/t/sz-news/19324/1050 "2025-10-31T17:48:28Z")

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# [Jump Point Magazine - October 2025](https://robertsspaceindustries.com/media/skyduonzm3d8tr/source/JP13_05_Oct_Invisible_Touch.pdf)

**Articles on:**

- BY THE BRIEF : Anvil Paladin
- NEW BEGINNINGS : Genesis
- BEHIND THE SCENES : Esperia Stinger
- PORTFOLIO : Highpoint Wilderness

 ![image](https://www.starzen.space/uploads/default/original/3X/9/e/9ee9bdc25cae14a51cba32293cb32b53b590ac70.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [October 31, 2025, 5:50pm UTC](https://www.starzen.space/t/sz-news/19324/1051 "2025-10-31T17:50:04Z")

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![WtvOmd0](https://www.starzen.space/uploads/default/original/3X/a/2/a24ac0bbbe61fefc9665e0da8ccf46b07aa50dea.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [October 31, 2025, 8:55pm UTC](https://www.starzen.space/t/sz-news/19324/1052 "2025-10-31T20:55:04Z")

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# [Sneak peek of the week:](https://mailchi.mp/cloudimperiumgames/cmty-weeklyfridaynewsletter10312025)

\*\*Levski Storage Access \*\*

Quote: _Stand clear._

 ![CloudImperiumGames_SneakPeek_10312025](https://www.starzen.space/uploads/default/original/3X/9/e/9e138513a04c909fdce8dccacba0cef078a29fa4.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 3, 2025, 7:17pm UTC](https://www.starzen.space/t/sz-news/19324/1053 "2025-11-03T19:17:49Z")

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# Alpha 4.4.0 PTU is expected to reach the public PTU later this week!

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 3, 2025, 7:17pm UTC](https://www.starzen.space/t/sz-news/19324/1054 "2025-11-03T19:17:51Z")

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# [This Week in Star Citizen:](https://robertsspaceindustries.com/en/comm-link/transmission/20873-This-Week-In-Star-Citizen)

## MONDAY, NOVEMBER 3, 2025

- This Week in Star Citizen

## TUESDAY, NOVEMBER 4, 2025

- November Subscriber Comm-Link
- November Subscriber Newsletter

## WEDNESDAY, NOVEMBER 5, 2025

- Star Citizen Monthly Report - October 2025
- Roadmap Update
- Roadmap Roundup

## THURSDAY, NOVEMBER 6, 2025

- Frontier Fighters Finale, Phase 3 “Take Down”

## FRIDAY, NOVEMBER 7, 2025

- RSI Weekly Newsletter

## SATURDAY, NOVEMBER 8, 2025

- [Bar Citizen](https://robertsspaceindustries.com/en/comm-link/transmission/20431-Bar-Citizen-Were-Coming-To-You-In-2025) — Prague, Czech Republic

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 4, 2025, 7:11pm UTC](https://www.starzen.space/t/sz-news/19324/1055 "2025-11-04T19:11:17Z")

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## Imperator Subscribers: _Warlord Throne + Centurion reward_

 ![star-citizen-subscriber-flair-2025-nov-sku-imperator](https://www.starzen.space/uploads/default/original/3X/5/9/59ac6eb490288458c2bfc8c3119633b26c9e010f.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 4, 2025, 7:11pm UTC](https://www.starzen.space/t/sz-news/19324/1056 "2025-11-04T19:11:36Z")

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# [November 2025 Subscriber Flair](https://robertsspaceindustries.com/en/comm-link/transmission/20853-November-2025-Subscriber-Promotions)

## Centurion Subscribers: _Misfit ‘Bonefire’ Jacket_

 ![star-citizen-subscriber-flair-2025-nov-sku-centurion](https://www.starzen.space/uploads/default/original/3X/0/3/03fd94acea20353fa1717f9176b70001efeb2951.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 4, 2025, 7:12pm UTC](https://www.starzen.space/t/sz-news/19324/1057 "2025-11-04T19:12:05Z")

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## Subscriber Store: _Headhunter Collection_

 ![star-citizen-subscriber-flair-2025-nov-sku-store](https://www.starzen.space/uploads/default/original/3X/f/5/f56a26a951ece4ed18a326238de9b3d60de00bc0.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 4, 2025, 8:23pm UTC](https://www.starzen.space/t/sz-news/19324/1058 "2025-11-04T20:23:12Z")

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# [Squadron 42 update on Twitter:](https://x.com/squadron_42/status/1985753844517642591)

System: Odin  
↳ Jump Points: Kellog, Nyx, & Tanga  
↳ Points of Interest: Fortune’s Cross, Aciedo Station, The Coil

⚠ Report: Despite its checkered reputation, Odin acts as an oasis of the UEE in this corner of the universe. It directly connects to the Kellog system, which enjoys UEE protection under the Fair Chance Act, as well as the unclaimed systems of Nyx and Tanga.

 ![G47QlvhWYAE8rE3](https://www.starzen.space/uploads/default/original/3X/8/d/8d1397737c826bcc338f13b365d5f0631f3ac027.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:31pm UTC](https://www.starzen.space/t/sz-news/19324/1059 "2025-11-05T21:31:18Z")

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# [Monthly Report - October 2025](https://robertsspaceindustries.com/en/comm-link/transmission/20874-Star-Citizen-Monthly-Report-October-2025)

## AI Content, Features, Tech, Game Intelligence Development Team

- Landing zone fixes for 4.4 completed
- Social AI setup for Levski, including additional voice packs for future content
- Combat voice packs kicked off; goal to consolidate FPS and dogfighting triggers
- Iteration on first reaction and usable animations when items are being carried
- Fixed crashes related to Human combat, simplified accuracy calculations, firerate of burst and single-shot weapons fixed
- Many bug fixes for the Yormandi and improvements to animation set
- Improvements to navmesh generation
- First implementation of the flight pathfinder through the voxel grid
- Working towards Mission System v2 milestones

## Animation

- Animation improvements for the Yormandi and kopions
- New animations for 4.4, including Levski ATC
- Shoot with the Narrative and Mocap teams for new mission giver and Nyx NPCs. New mission giver will not appear until a future patch

## Character Art

- Finalization of various armors, ingame rewards
- Exploring directions for a new gang

## Ship Art

- Work continues on Hammerhead and Aurora to bring them up to modern standards
  - Blast doors added to Hammerhead and component placement updated
  - Aurora awaiting downstream support for audio and VFX

- Hull B preparing for whitebox review
- Ironclad well into greybox, with geometry and lighting updates
- **Four** unannounced ships with the UK team
  - One on track for final review in early November
  - Second is art-complete and with the downstream teams
  - Third is an upcoming variant and has just passed LOD0 review
  - Fourth is art-complete, brand new

- Greycat UTV entering whitebox
- Anvil Liberator enters pre-production
- NA team progressed two unannounced vehicles
- First is closing out with downstream teams before final review
- Second is approaching greybox review
- Perseus had a large-scale dev + QA playtest to check robustness and combat intent, successful
- Drake Kraken continues whitebox work

## Core Gameplay

- Pushing forward on Inventory revamp, specifically the area where players add weapons, mods, armor, etc.
  - “We are bringing back the ability to have two weapons stored on your back while you hold a third one in your hands.”

- Capital ship repair/rearm/refuel worked on

## Economy

- Building the economy of Nyx, giving the system character
- Journal entry creation to guide players in freelance cargo trading
- Several Salvage missions adjusted for balance

## Graphics, VFX, Planet Tech

- Fixing of many performance issues caused by running out of VRAM
  - VRAM usage still higher than they’d like

- Genesis is starting to achieve the desired visual quality in several areas. Several in-progress systems to bring performance + memory usage to desired levels.

(1/2)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:34pm UTC](https://www.starzen.space/t/sz-news/19324/1060 "2025-11-05T21:34:01Z")

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## Mission Design

- Working on the Frontier Fighters Finale event
- Major loot refresh, updating UGF + Distribution Centers to give greater future control
- Several new locations - space-based ship graveyards, UGFs
- Work completed on “accepting missions from the world” - the ability to accept missions from physical items rather than the mobiGlas app.

## Narrative

- Final preperations for implementation of Nyx

## Online Technology

- Progression with Item Recovery T1 and early Instancing.
- Progression towards the first iteration of new Server Meshing tech, with initial testing in early November.
  - Players will not notice significant changes, but this is an important step leading towards Dynamic Server Meshing

## R&D

- Working on engine optimizations for the PU
- RAM usage improvements for material constant update processing and gas cloud lighting
- Several optimizations to reduce number of draw calls, helping specifically with shadow rendering cost on planets

## VFX

- Support for upcoming vehicles, notably the Shiv and Stinger.  
(2/2)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:34pm UTC](https://www.starzen.space/t/sz-news/19324/1061 "2025-11-05T21:34:09Z")

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# Aurora WIP

 ![aurora](https://www.starzen.space/uploads/default/original/3X/1/9/1961a4657f9a6fd74d3c227b3a429186bf13f450.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:34pm UTC](https://www.starzen.space/t/sz-news/19324/1062 "2025-11-05T21:34:16Z")

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# Ironclad Interior WIP

 ![ironclad](https://www.starzen.space/uploads/default/original/3X/f/7/f7d390e3dc4310c294c550dc90f499c15263e404.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:34pm UTC](https://www.starzen.space/t/sz-news/19324/1063 "2025-11-05T21:34:40Z")

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# Unannounced Ship

 ![ships-3](https://www.starzen.space/uploads/default/original/3X/e/0/e0c2c7ebda00bd24e5f39f34d200159d4e29d1ba.jpeg)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:35pm UTC](https://www.starzen.space/t/sz-news/19324/1064 "2025-11-05T21:35:24Z")

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# VFX Team - Shiv Engines

 ![vfx1](https://www.starzen.space/uploads/default/original/3X/9/b/9bb410aec2ae8483a2a4c917011391037aa8508e.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 9:35pm UTC](https://www.starzen.space/t/sz-news/19324/1065 "2025-11-05T21:35:52Z")

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# VFX Team - Yormandi

 ![vfx2](https://www.starzen.space/uploads/default/original/3X/b/a/ba97652eb4d19b7eb9ac14e0c6d3b3697f0a57d9.webp)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 10:08pm UTC](https://www.starzen.space/t/sz-news/19324/1066 "2025-11-05T22:08:57Z")

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## Ship Pipeline Tracker - Nov

-# I had to make it bigger because there are so many ships! Also, a section for post flight prep and downstream work was added because they mentioned it so much in this months report.

-# This chart provides a visual representation of ships and vehicles mentioned in monthly reports, Inside Star Citizen episodes, and official CIG communications. It is updated as needed to reflect new information and serves as a rough guide to each ship’s progress through the development pipeline. While some ships may be missing or shift positions over time, we strive to keep the chart as accurate as possible based on the official information available.

 ![Ship_PipelineNov_3](https://www.starzen.space/uploads/default/original/3X/3/f/3fcecab42d8c074a899b3f14660bff73b65e87d9.png)

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2025, 11:25pm UTC](https://www.starzen.space/t/sz-news/19324/1067 "2025-11-05T23:25:44Z")

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# [Roadmap Roundup - November 5th, 2025](https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-november-5-2025)

## Release View

## 4.4.0

- **New Wikelo Ships Offerings (4.4.0)**
  - Adding multiple new vehicles and equipment to the ever-expanding Wikelo’s Emporium: RSI Meteor and the Guardian MX, with upgraded components and a unique base livery. These rewards can be unlocked by completing Wikelo’s contracts.

> This card has received a new visual.

- **MaxOx Neutron Cannon Art Refactors**
  - Updating several MaxOx Neutron Cannons’ art style and geometry: Size 1, 2, and 3.

> This card has been set to Tentative.

- **Exterior Freight Elevators**
  - Adding new ways of loading and unloading cargo in the currently available systems: Nyx, Stanton, and Pyro.

> This card has been updated to also include Stanton.

 ![LYBrtwS](https://www.starzen.space/uploads/default/original/3X/9/f/9f57a8ffdf479e5a7dd195566d1d21eb6eeb6dd0.jpeg)  
 ![A9pTPRJ](https://www.starzen.space/uploads/default/original/3X/8/2/82cddd665c63c2a04d53a3b524548c8494e52986.jpeg)

[Next page](https://www.starzen.space/t/sz-news/19324.md?page=2)
