Sub-Targeting & Destroy Weapons, Missiles & PDCs On The Polaris | Star Citizen Science & Fun [4K]

In the video, the creator tests the sub-targeting capabilities and destruction of weapons, missiles, and Point Defense Cannons (PDCs) on the Polaris ship in Star Citizen, revealing that while individual turrets can be targeted and destroyed, the traditional sub-targeting feature does not function as expected. The presenter highlights the vulnerability of the Polaris’s armaments and hints at future content involving ballistic weaponry tests against the ship.

In the video titled “Sub-Targeting & Destroy Weapons, Missiles & PDCs On The Polaris,” the creator conducts a thorough test to determine whether different parts of the Polaris ship in Star Citizen can be sub-targeted and destroyed. Using the F78 Hornet Mark II equipped with six NB30 laser repeaters, the presenter begins by dropping the Polaris’s shields for easier testing. The initial engagement showcases the ship’s Point Defense Cannons (PDCs), which demonstrate a range of approximately 2 kilometers, effectively targeting the Hornet as it approaches.

The presenter explains the mechanics of sub-targeting, revealing that the default key bind for sub-targeting does not function in standard targeting mode. Instead, the player must switch to aim down sights (ADS) mode to attempt sub-targeting. After scanning the ship, the creator finds that while individual parts can be highlighted, the traditional sub-targeting feature does not seem to work as expected. However, the player can still aim at specific components, such as the main chain guns and turrets, and successfully destroy them with a few shots.

As the testing continues, it becomes evident that the turrets on the Polaris, including the top and side turrets, can be targeted individually. The presenter demonstrates that with accurate shooting, each gun can be stripped off, rendering the turret ineffective. Despite the turrets maintaining a high health percentage, their loss of weaponry significantly weakens the Polaris’s combat capabilities. The video highlights the vulnerability of these guns, suggesting that they may require a health buff to increase their resilience.

The creator also explores the missile turrets and finds that while they cannot be highlighted for targeting, they can still be disabled through direct fire. The testing reveals that the main missile tubes can withstand damage, but the torpedoes themselves are not easily destroyed when inside their tubes. The presenter emphasizes the importance of understanding which components can be targeted and destroyed, as this knowledge can influence combat strategies against the Polaris.

In conclusion, the video showcases a comprehensive examination of the Polaris ship’s weapon systems, with a focus on the effectiveness of sub-targeting and the vulnerability of its armaments. All guns and PDCs can be destroyed, while missile turrets can be disabled but not highlighted. The creator teases future content, promising to test ballistic weaponry against the Polaris in an upcoming video, encouraging viewers to stay tuned for more insights into the game’s mechanics.