“Starield’s planetary landings, 30fps on Xbox and PC hardware requirements. What is the deal with seamless planetary landings, and does it even matter? Meanwhile why is Starfield locked to 30fps on consoles, and can the PC Hardware Require”
In this video, the speaker discusses three subjects related to Starfield: seamless planetary landings, 30fps on consoles, and PC system requirements. They first explore the topic of seamless planetary landings, noting that while some people care deeply about this feature for immersion, others prioritize gameplay and find it unnecessary. The lack of seamless planetary landings may be due to gameplay reasons and resource constraints during development.
Moving on to console performance, the speaker shares that Starfield will be locked at 30 frames per second on both Xbox Series X and Xbox Series S. This had been hinted at by Bethesda staff, who value fidelity over frame rate. While some players prefer the smoother experience of 60fps, the extensive simulation and tracking of items and NPCs in Starfield may limit performance on consoles.
Lastly, the speaker discusses the PC system requirements for Starfield. The minimum requirements include an AMD Ryzen 5 2600X or Intel i7 6800K processor, 16GB of RAM, a GeForce 1070 TI graphics card, 125GB of storage space, and an SSD. Recommended requirements call for even higher specifications, such as a GeForce RTX 2080 graphics card. These requirements suggest that running Starfield at 4K and Ultra settings may require a powerful PC.