Star Citizen’s most profitable gameplay loop, high-tier bounty hunting missions targeting valuable ships, is about to become less lucrative due to a rebalancing of the cargo manifest. Players will need to adapt and explore alternative ways to make money in the game as this change may lead to a shift in the gameplay meta, but it also indicates that the developers are actively working on improving the game.
Star Citizen players have discovered that one of the most profitable gameplay loops in the game is through high-tier bounty hunting missions, particularly targeting extremely risky ships. These ships often carry valuable merchandise that can be sold for millions of credits at junkyards. However, it seems that these lucrative opportunities are about to come to an end. CLP Games, the developers of Star Citizen, have decided to rebalance the cargo manifest of the ships that appear during these missions. This means that bounty hunters can now expect to earn much less from the salvage cargo of the ships they destroy.
This rebalancing of cargo manifest shouldn’t come as a surprise, as CLP Games regularly entices players to try specific types of gameplay for testing purposes. By collecting data from the player base, they can make informed decisions about balancing and adjusting the game. It appears that they have gathered the necessary data from bounty hunting missions and are now moving on to studying another game loop.
The changes to the cargo manifest will likely have an impact on the profitability of bounty hunting missions. Players will no longer be able to rely on the high-value merchandise found in the ships they destroy to generate significant amounts of credits. This adjustment may lead to a shift in the gameplay meta, as players will need to explore alternative ways to make money in Star Citizen.
It is important for players to adapt to these changes and explore other gameplay loops that may offer more lucrative opportunities. This rebalancing of cargo manifest indicates that CLP Games is actively working on improving and refining the game, which is a positive sign for the Star Citizen community. Players should keep an eye out for future updates and changes that may bring new and exciting gameplay possibilities.
In conclusion, the most profitable gameplay loop in Star Citizen, high-tier bounty hunting missions, is about to become less lucrative due to a rebalancing of the cargo manifest of the targeted ships. This adjustment is not unexpected, as CLP Games regularly collects data from players to improve the game. Players will need to adapt and explore other ways to make money in the game, as this change may lead to a shift in the gameplay meta. However, this rebalancing indicates that the developers are actively working on improving the game, which is promising for the Star Citizen community.