# Star Citizen: The 4th system, CASTRA, the island in the sky

**URL:** <https://www.starzen.space/t/star-citizen-the-4th-system-castra-the-island-in-the-sky/21875>\
**Category:** Content Creators\
**Tags:** law-of-the-west\
**Created:** [November 5, 2024, 12:21am UTC](https://www.starzen.space/t/star-citizen-the-4th-system-castra-the-island-in-the-sky/21875 "2024-11-05T00:21:12Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2024, 12:21am UTC](https://www.starzen.space/t/star-citizen-the-4th-system-castra-the-island-in-the-sky/21875/1 "2024-11-05T00:21:12Z")

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[![](https://www.starzen.space/uploads/default/original/3X/8/f/8feda130fda390d2676762b3bef3aa63f5b3c5cf.jpeg "Star Citizen: The 4th system, CASTRA & The island in the sky") ](https://www.youtube.com/watch?v=Zit1l3zRFtc)

The video discusses the newly announced Castra system in “Star Citizen,” which features two planets, Castra 1 and Cascom, with a rich military history and diverse landscapes, including the notable Sherman Landing Zone. While the system has unique opportunities and challenges, its limited number of planets may restrict player exploration and variety in locations.

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<div class="post-metadata">

**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [November 5, 2024, 12:23am UTC](https://www.starzen.space/t/star-citizen-the-4th-system-castra-the-island-in-the-sky/21875/3 "2024-11-05T00:23:24Z")

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In the video, the host, Law of the West, discusses the newly announced fourth system in the game “Star Citizen,” known as the Castra system. This system follows the Stanton, Pyro, and Nix systems and is positioned on the Perry line, historically significant during the Xan Cold War. Castra was intended as a staging ground for a potential invasion into Xan territory, leading to the construction of a large military base on Castra 2. However, the anticipated war never occurred, and after the Cold War, the system remained under human control.

The Castra system comprises two planets: Castra 1, nicknamed “Bullseye,” and Cascom. Castra 1 is a barren, toxic planet that was used for military target practice, resulting in a surface riddled with craters and harsh environmental conditions, including toxic storms. Despite these dangers, unique minerals exposed by erosion attract adventurous players seeking rewards. In contrast, Cascom, the second planet, has transitioned from a military staging ground to a public area featuring high mountains, forests, and lakes.

At the heart of Cascom is the Sherman Landing Zone, also referred to as the “island in the sky,” which boasts the Spaceport Ulses. This spaceport, once a military launch site, now serves commercial purposes while still housing an active military base. Remnants of its military past, such as decommissioned orbital cannons, can be seen throughout the area. The region has been repurposed for various industrial and commercial activities, including the Sparrows Industrial Yard and Fort Rigs, which once housed military personnel.

The video highlights the Sherman Landing Zone’s mix of features from other landing zones, offering stunning views and diverse landscapes, reminiscent of locations like Orison and Microtech. However, a notable downside is the limited number of planets in the Castra system, which may restrict the variety of locations and points of interest for players. The lack of additional planets means fewer rest stops and space stations, potentially leading to a less dynamic environment.

Looking ahead, the host speculates that Castra could become a crucial gateway to the Xan Empire, making it a highly sought-after area in the game. As players prepare for potential interactions with alien space, owning property or establishing connections in this system may become increasingly important. The unique combination of isolation, safety, and military presence in Castra presents an intriguing setting for players, promising both challenges and opportunities in the evolving universe of “Star Citizen.”
