Star Citizen On An EGPU?

The livestream demonstrates successfully running Star Citizen at 4K on a compact mini PC paired with a Radeon RX 9070 XT external GPU, achieving smooth gameplay and solid frame rates despite the mini PC’s modest internal hardware. The host covers hardware setup, performance testing, troubleshooting, and discusses game development updates and community topics, highlighting this DIY eGPU solution as a cost-effective alternative to gaming laptops.

In this livestream, the host explores the feasibility of running Star Citizen on a compact mini PC (an EVO model) supplemented with an external GPU (eGPU) setup. The mini PC has limited integrated graphics, so the plan involves connecting a powerful external GPU—a Radeon RX 9070 XT—via an Oculink cable through a dock with its own power supply. The setup aims to combine portability with high graphical performance, making it possible to play Star Citizen at 4K resolution with decent frame rates, despite the mini PC’s modest internal hardware. The host walks viewers through the hardware assembly, troubleshooting initial connection issues, and ultimately getting the eGPU recognized and functioning.

Once the external GPU is successfully connected, the host demonstrates Star Citizen running on the mini PC at 4K with upscaling enabled. Performance testing in various locations such as Levski, Orison, and Lorville shows solid frame rates around 50 FPS at 4K and higher at lower resolutions, with the system often becoming CPU-bound rather than GPU-bound. The mini PC’s CPU, an 8-core 16-thread laptop-grade processor, performs surprisingly well, handling the game’s demands effectively when paired with the external GPU. Despite some audio glitches and occasional stutters related to shader loading, the overall gameplay experience is smooth and playable.

The stream also includes a lively chat about Star Citizen’s ongoing development, upcoming 4.5 patch expectations, and community topics like ship paints and game cosmetics. The host touches on the game’s performance improvements, particularly in spreading out player populations across different zones to reduce server load. They also discuss the challenges of driver compatibility, especially between Nvidia and AMD GPUs, and the importance of rolling back drivers for stable gameplay. The conversation briefly veers into humorous tangents about guinea pigs and rats, adding a lighthearted element to the technical discussion.

Further testing involves adjusting BIOS settings to reallocate memory from the integrated GPU to the system now that the external GPU is in use, aiming to optimize performance. The host attempts various in-game missions to test combat and gameplay responsiveness on the mini PC setup. Despite minor bugs like non-functional flares and missile systems in the current patch, the game remains enjoyable. The host also addresses viewer questions about hardware choices, gaming laptops, and the potential for future upgrades, emphasizing the cost-effectiveness of this DIY eGPU solution compared to expensive gaming laptops with built-in high-end GPUs.

Overall, the video showcases a successful proof-of-concept for running Star Citizen on a portable mini PC augmented by an external GPU dock. While not as compact or convenient as a traditional gaming laptop, this setup offers a flexible and powerful alternative for players wanting to game on the go with high visual fidelity. The host promises a more detailed follow-up video with comprehensive testing and highlights the ongoing excitement and challenges surrounding Star Citizen’s evolving performance and content updates. The stream concludes with thanks to viewers and encouragement to stay tuned for upcoming content around the 4.5 patch and related developments.