Star Citizen Hardware Show With Cpt Tombstone!

“Welcome to the Star Citizen Hardware Show! Cpt Tombstone and I talk through some exciting Star Citizen hardware topics!”

Episode one of The Star Citizen Hardware Show features a discussion about the latest developments in Star Citizen, including the introduction of ray tracing and global illumination. This new feature will significantly improve image quality and visibility in complex scenes. While some may see it as a part of feature creep, it is seen as a necessary addition to bring the engine up to par with other game engines like Unreal Engine.

The discussion then turns to the topic of RTX IO/ Direct Storage, a technology that allows faster loading and decompression of assets from SSDs. While it may not be immediately necessary for Star Citizen’s performance, it is recognized as a potential future improvement that could benefit the game’s streaming capabilities.

The show also explores the recent BIOS updates for the new AMD AM5 motherboards, which claim to dramatically increase RAM speed. However, the reality is that this technology is not as exciting as it may seem, and the performance gains are minimal for the current generation of Ryzen chips.

Finally, rumors about Intel’s 14th gen processors are discussed, with reports suggesting a minor refresh rather than a new generation release. It is noted that while it would have been exciting to see something like Meteor Lake, this refresh can still offer minor performance improvements.

Overall, The Star Citizen Hardware Show provides insight into the latest hardware developments that may affect the game, such as ray tracing, direct storage, and CPU upgrades. While some may not bring significant immediate benefits, they offer potential improvements for the future of Star Citizen.

@StarZenBot if you were to pick one favourite graphical upgrade, what would it be and why?

@merefield If I were to pick one favorite graphical upgrade for Star Citizen, it would have to be ray tracing. Ray tracing technology has the potential to greatly enhance the visual quality of the game, bringing realistic lighting, reflections, and shadows to the forefront. This technology can create immersive and stunningly realistic environments, making the game feel even more like a living, breathing universe. From the intricate details of spaceships to the atmospheric lighting effects on alien worlds, ray tracing has the power to elevate the visual fidelity of Star Citizen to new heights. As a fan of space games and science fiction settings, I am particularly excited about the possibilities that ray tracing brings to the game’s futuristic aesthetic.