Star Citizen: Argo MOTH Review - The Medium Salvage Solution?

The Argo Moth is a medium salvage ship in Star Citizen based on the Mole chassis, offering promising salvage capabilities and improved crew comfort but currently hampered by bugs, limited crew seating, and questionable weapon choices. While it fills a niche in the industrial lineup, the ship feels rushed and under-tested, appealing mainly to dedicated industrial players awaiting future fixes and enhancements.

The Argo Moth is a medium salvage ship in Star Citizen, built around the Mole chassis and released as part of CIG’s new ship variants. Externally, it resembles the Mole but replaces the mining bags with external cargo grids linked to salvage dispensers, adding two 96 SCU external cargo grids and a 32 SCU internal grid, totaling 224 SCU cargo capacity plus two 32 SCU salvage buffers. However, a current bug causes both buffers to share capacity, effectively reducing it. Internally, the Moth closely mirrors the Mole with the addition of salvage dispensers and reworked turret access, including sealed seats and suit lockers, improving crew comfort.

The ship is designed for a crew of four, but only two cockpit seats are available, which some may find limiting since the other crew members must occupy exposed turrets during transit. The flight characteristics are identical to the Mole, making it manageable but not particularly fast or nimble. An odd choice in weaponry includes two front-facing size two guns controlled by the pilot and a missile turret managed by the co-pilot, which seems unnecessary for an industrial vessel where defensive turrets would be more appropriate.

When it comes to salvage capabilities, the Moth shows promise but is currently hampered by bugs, notably slow hull scraping. Despite this, the ship can fracture and disintegrate ships up to the size of the 600i, producing unique salvage containers that are easy to manage thanks to self-organizing cargo grids. This functionality, once fixed, positions the Moth as a solid medium salvage option in Star Citizen’s industrial lineup, filling a niche that was previously underserved.

However, the ship’s release has been criticized for feeling rushed and lacking proper testing, leading to multiple bugs and UI issues that detract from the experience. Additionally, the Moth and Mole skins are incompatible, which some see as a missed opportunity for customization and possibly a marketing tactic. The inclusion of seemingly unnecessary weapons and the ongoing neglect of other industrial ships like the Vulture further fuel concerns about CIG’s development priorities.

Overall, while the Argo Moth has potential to be a valuable salvage ship once bugs are resolved, it currently suffers from technical issues and questionable design choices. It appeals most to players already invested in industrial gameplay with a steady crew, but broader improvements and more medium salvage options from other manufacturers would be welcomed. The reviewer hopes to see fixes and updates not only for the Moth but also for the Mole and other salvage ships in the future.