Star Citizen Alpha 4.6 ALL WAVES - Depths Teaser & Crafting Is Coming!

The video provides an update on Star Citizen Alpha 4.6, detailing mission improvements, ship and vehicle enhancements, new gameplay features like night vision and resource gathering, and the upcoming introduction of crafting with a tech preview playtest. It also teases the new dungeon-style instance “The Depths,” encourages community feedback, and promotes channel support alongside a monthly giveaway.

The video provides an update on the latest happenings in Star Citizen, focusing on the release of Alpha 4.6 to all waves on the Public Test Universe (PTU). The patch includes various mission improvements such as polishing alliance aid and industrial missions, increasing hauling mission crate sizes, and fixing several bugs including spawn issues and reputation caps. New alliance aid milestone missions have been introduced to help players progress through the divisions, featuring tasks like transporting commodities and rescuing VIPs, which also contribute to an evolving in-game story.

Significant ship and vehicle updates accompany the patch, including a “gold standard” pass for the Aurora Mark 1 series, enhancing its art, audio, and physicalized components to modernize the ship. The Avenger series also received an audio polish, and ground vehicle missiles have been rebalanced for better gameplay, with changes to damage, range, and lock times. Additional quality-of-life improvements include a scrollable text feature in the style map UI, fixes for locations like Levski and Nyx, new inventory for Pyro rest stops and black markets, and multiple crash fixes.

The video also highlights upcoming features and events, such as the anticipated live release of Alpha 4.6 likely by the end of the week, with potential surprises including a new Apollo hull variant and economy tweaks. The patch introduces new gameplay elements like night vision for vehicles through the cockpit light amplification system and resource gathering missions. A new monthly store bundle system replaces patch bundles, offering themed cosmetic packs, and the economy shock event “Pricing Surge” adds dynamic vendor pricing to make the in-game economy more engaging.

One of the most exciting prospects discussed is the imminent introduction of crafting, with a planned tech preview playtest scheduled for Monday the 19th, subject to change. This crafting system will initially be limited, focusing on FPS gear and small components, and is expected to eventually lead to an economy reset. Additionally, a teaser for “The Depths,” a dungeon-style instance at Levski, was shown. This new gameplay mode will allow solo or group delving with loot and mission objectives, possibly arriving around February or March, adding a new layer of content and story progression.

The video concludes with a call for community feedback on Alpha 4.6 and the upcoming crafting test, encouraging viewers to share their experiences and thoughts in the comments. It also promotes channel support through memberships, Patreon, and affiliate links, alongside a monthly giveaway of three Crusader Intrepid ships with lifetime insurance. The host thanks viewers for their support and engagement, emphasizing the importance of the community in shaping the ongoing development of Star Citizen.