In the latest Star Citizen podcast, the hosts discuss the surprise introduction of the Argo Atlas Titan mech suits in Alpha 3.24.1, highlighting their cargo-moving capabilities and potential inclusion in players’ hangars. They also address ongoing issues with the game build, the introduction of new wildlife, and the controversial Master Modes in ship combat, emphasizing the importance of community feedback for future improvements.
In the latest episode of the Star Citizen podcast, the hosts discuss the recent release of the Argo Atlas Titan suits in the Alpha 3.24.1 PTU build. The introduction of these power loader mech suits came as a surprise to many players, as they were only hinted at before their sudden availability. The hosts express excitement about the Titan suits, which allow players to pick up and move cargo using tractor beams, highlighting their versatility compared to traditional handheld tools. The conversation touches on the potential for these suits to be included in players’ hangars for free, rather than being sold separately.
The podcast also delves into the ongoing issues with the Alpha 3.24 build, which has faced several hotfixes and player-reported bugs. While some players have experienced significant problems, the hosts share their relatively smooth experiences, noting that they have not encountered the same level of issues. They discuss the importance of continuous updates and fixes from the development team at Cloud Imperium Games (CIG) to improve stability and performance, especially with the upcoming 3.24.1 patch.
As the hosts transition to discussing server meshing and networking improvements, they express cautious optimism about the potential enhancements in Alpha 4.0. They highlight the significance of testing server configurations and the seamless transition between different star systems. The hosts acknowledge that while they expect improvements, they also anticipate new challenges arising as the game progresses. The conversation reflects a shared hope for a better gaming experience, despite the inevitability of encountering issues along the way.
The podcast also addresses the introduction of new wildlife in the game, specifically “space cows,” and the possibility of jungle biomes being added in the future. The hosts speculate on the potential gameplay mechanics associated with these creatures, such as hunting and resource gathering. They express interest in how these new elements could enhance the immersive experience of Star Citizen and contribute to the overall world-building of the game.
Finally, the discussion shifts to the controversial topic of Master Modes in ship combat. The hosts acknowledge the mixed feelings within the community regarding the direction of this system, emphasizing the importance of player feedback in shaping its evolution. They discuss the balance needed between dogfighters and multi-crew ships, with the belief that skilled pilots should be able to outperform less experienced players, but not to the extent that it diminishes the viability of larger ships. The podcast concludes with a call for constructive dialogue among players to help refine the game’s systems and ensure a balanced and enjoyable experience for all.