In the video, Even Lee introduces the new plasma grenade in Star Citizen, highlighting its unique area denial capability with repeated plasma explosions that deal sustained damage and produce a blinding light effect, making it effective for controlling choke points and disrupting enemy positions in both PvE and PvP scenarios. The grenade’s tactical versatility, including immediate detonation and the ability to be triggered early by enemy fire, offers players innovative ways to break defenses and manage battlefield zones.
In this video, Even Lee introduces the new plasma grenade in Star Citizen, developed by Castac Arms. This grenade is the first area denial grenade in the game and differs from the traditional fragmentation grenade by functioning as a contact explosive that detonates repeatedly over a short period, creating a sustained plasma explosion zone. It deals energy plasma damage within a 15-meter radius and has no arming time, starting its detonation sequence immediately after being thrown. Additionally, the grenade can be intercepted and detonated early if shot by an opponent, adding a tactical element to its use.
Even tests the plasma grenade against AI opponents in an Arena Commander simulation. Lightly armored AI are quickly defeated by the grenade, while heavily armored AI require multiple grenades to be taken down. The grenade proves most effective when used against groups of enemies rather than single targets, as it creates a persistent damaging area that AI do not effectively avoid. Tossing the grenade into corners where enemies are clustered results in them gradually succumbing to the continuous damage.
The focus then shifts to player versus player (PvP) scenarios, where the plasma grenade’s utility becomes even more apparent. In contested zones, buildings, hallways, or ships, the grenade can be used to control choke points and force opponents out of cover. Its consistent damage over time pressures players to move, disrupting defensive positions and making it a strategic tool for area control in PvP engagements.
Besides dealing damage, the plasma grenade also produces a bright, blinding light effect, which can disorient players who pass through the explosion. This secondary effect makes it harder for enemies to see and respond, increasing the grenade’s effectiveness in combat. The combination of damage and visual impairment makes it especially useful for locking down hallways or boarding scenarios in ships, such as the Idris, where controlling movement is crucial.
Overall, the plasma grenade is praised as a valuable addition to Star Citizen’s arsenal, providing new tactical options for both PvE and PvP gameplay. It offers players a way to break enemy defense setups and control battlefield zones effectively. Even encourages viewers to share their thoughts on the grenade and consider whether they will prefer it over the traditional fragmentation grenade in their future engagements.