Star Citizen 4.4: 10 Minutes More or Less Ship Review - RSI SALVATION

The RSI Salvation is a beginner-friendly salvaging ship in Star Citizen, offering a balance of affordability, functionality, and ease of use with features like decent storage, effective shield-stripping weapons, and strong shields, making it ideal for quick salvaging runs. Although not yet in-game, it is expected soon and is praised for its compatibility with larger ships, straightforward cockpit controls, and solid overall performance, earning a 90/100 rating.

In this video review, Even Lee introduces the Robert Space Industries (RSI) Salvation, a beginner-friendly salvaging ship in Star Citizen. Priced at $55 in war bonds or $60 in store credit, the Salvation is designed for players new to salvaging or veterans looking for a compact, efficient ship. Although it is not yet available for in-game purchase, it is expected to be accessible in the coming months. The ship’s claim time is six minutes, with an option for expedited claiming at one minute and thirty seconds, making it a viable option for quick salvaging runs.

The Salvation offers a modest storage capacity of about 12 to 13 SCU, which may seem limited but is sufficient for making decent money through salvaging without requiring a large upfront investment. It features two size one CF-117 Bulldog guns capable of 437 burst damage per second to strip shields off abandoned ships, aiding in the salvaging process. The ship comes equipped with two size one cinch scrapers, though many players prefer upgrading to Brady scrapers for better speed and diameter, despite a slight drop in efficiency.

In terms of defense and mobility, the Salvation has two size one industrial-grade C shield generators providing a robust 45,200 bubble shield, almost matching its 553 ship HP. Its speed and maneuverability are adequate for its purpose, with a top SCM speed of 205 and a forward boost of 290, although it is not intended for combat or evasive maneuvers against faster fighters. The ship carries 48 flares, five noise countermeasures, 25 SCU of hydrogen fuel, and 1 SCU of quantum fuel, emphasizing its role as a short-range salvaging vessel rather than for long-distance travel.

The reviewer discusses the ship’s compatibility with various larger ships, noting it fits well inside the Idris, 890 Jump, Polaris, and the top of the Carrack, but not inside the Constellation or Reclaimer without awkward maneuvers. The Salvation also fits in the Hercules and Perseus but struggles with other ships like the Corsair and Hammerhead, where space is tight or non-existent. The ship’s exterior features numerous access points, including weapon racks, storage compartments, fuel ports, and component bays, enhancing its utility and ease of maintenance during salvage operations.

Inside the cockpit, the Salvation offers a simple but functional setup with three displays showing ship status and salvaging information. The ship’s salvaging beams deploy from the front and are controlled via the mouse scroll wheel or the M key, with clear on-screen indicators for scraper modules and target status. Despite lacking interior amenities like a bed or kitchen, the Salvation is praised as an excellent starter ship for salvaging, earning a 90 out of 100 rating for its balance of functionality, affordability, and ease of use. The video concludes with a recommendation for Longship Industries for PC builds, highlighting their quality and customer service.