Star Citizen 4.3: 10 Minutes More or Less Ship Review - RSI Zeus MK II ES

Even Lee provides a comprehensive review of the RSI Zeus MK II ES, highlighting its solid exploration capabilities, sturdy shields, decent armament, and thoughtful design features like multiple entrances and comfortable living quarters, while noting its power management issues and limited cargo space. He rates the ship 78 out of 100, appreciating its versatility and aesthetics but considering it a middle-tier option compared to similar ships in Star Citizen.

In this video, Even Lee presents a detailed review of the Robert Space Industries Zeus Mark II ES, an exploration variant ship in Star Citizen. Priced at $175 or 4,422,600 in-game AUEC, the ship features a relatively short claim time, making it convenient to retrieve after loss. It boasts solid burst damage output with two size 4 laser cannons and eight size 2 missiles, along with a remote turret, though the turret’s placement limits its upward coverage. The ship’s shields are bubble-type with a total strength of 17,720, and its hull has been buffed to 32,000 HP, making it sturdier than before. Speed-wise, the Zeus MK II ES offers respectable maneuverability and velocity for an exploration ship but is not designed for combat or racing.

The ship excels in fuel capacity, featuring 93.1 SU of hydrogen fuel for extended planetary operations and 2.6 SCU of quantum fuel for longer jumps, which is above average for ships with living quarters. Cargo space is limited to 32 SU on a magnetic grid, suitable for smaller vehicles like the ROC or ATLS but not larger ground vehicles or medical units. The exterior design includes three entrances, two accessible from the ground, which is a notable convenience compared to other ships in its class. The rear ramp provides easy access to the cargo area and component compartments, highlighting thoughtful design for exploration needs.

Inside, the Zeus MK II ES offers a functional living space for up to three crew members, including a bench, storage lockers, and three bunks. The bathroom is well-equipped with a toilet, shower, and sink, making long journeys more comfortable. The kitchen area features multiple fridges and food items, emphasizing the ship’s role in extended missions. A gun rack near the kitchen allows quick access to weapons, supporting defensive needs during exploration. The engineering section houses critical components like shield generators, batteries, and the engineering terminal, with a convenient ladder entrance nearby.

The cockpit layout includes seats for a pilot, co-pilot, and gunner, with the gunner controlling the rear turret. The pilot’s view is somewhat cramped due to the seat design, but the cockpit features two multifunction displays for ship systems. A notable downside is the ship’s power distribution system, which struggles under load, requiring players to reallocate power from coolers to maintain operational shields, weapons, and engines. This power management issue suggests upgrading the power system early to enhance performance and survivability.

Overall, Even Lee rates the RSI Zeus MK II ES a 78 out of 100, acknowledging it as a solid but not standout option compared to similar ships like the Spirit, Freelancer, and Cutlass. While it doesn’t surpass its competitors in any particular area, its aesthetic appeal, multiple entrances, and decent functionality make it an enjoyable exploration vessel. Even Lee personally prefers the CL variant for its larger cargo capacity but appreciates the ES for its beauty and versatility. The video closes with thanks to viewers and supporters, encouraging participation in a subscriber giveaway and inviting feedback on the ship.