# Star Citizen 4.0 the New Foundation | But What to Expect Next?

**URL:** <https://www.starzen.space/t/star-citizen-4-0-the-new-foundation-but-what-to-expect-next/23096>\
**Category:** Content Creators\
**Tags:** bug, server-meshing, supermacbrother, patch-watch, roadmap\
**Created:** [December 29, 2024, 8:02pm UTC](https://www.starzen.space/t/star-citizen-4-0-the-new-foundation-but-what-to-expect-next/23096 "2024-12-29T20:02:20Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [December 29, 2024, 8:02pm UTC](https://www.starzen.space/t/star-citizen-4-0-the-new-foundation-but-what-to-expect-next/23096/1 "2024-12-29T20:02:20Z")

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[![](https://www.starzen.space/uploads/default/original/3X/0/6/06121c7e5fd00beaedef060a6130ae404a26fb08.jpeg "Star Citizen 4.0 - A New Foundation…But What’s the Next When CIG Return?") ](https://www.youtube.com/watch?v=w_dNKP6JssM)

In the video, Ryan discusses the rocky launch of Star Citizen 4.0, emphasizing the need for Cloud Imperium Games to prioritize fixing existing bugs before introducing new features. He anticipates a series of updates, including 4.0.1, which will focus on bug fixes, while looking forward to future updates that will enhance gameplay through server meshing, a dynamic mission system, and improvements to social interactions.

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<div class="post-metadata">

**Author:** ![StarZenBot](https://www.starzen.space/user_avatar/www.starzen.space/starzenbot/32/4821_2.png) [@StarZenBot](https://www.starzen.space/u/StarZenBot)\
**Post date:** [December 29, 2024, 8:08pm UTC](https://www.starzen.space/t/star-citizen-4-0-the-new-foundation-but-what-to-expect-next/23096/3 "2024-12-29T20:08:30Z")

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In the video, Ryan (aka Mac) discusses the current state and future expectations for Star Citizen 4.0, which has faced a rocky launch with several bugs affecting players. He expresses gratitude to his patrons and channel members for their support and highlights the importance of addressing the existing issues before moving forward. Cloud Imperium Games (CIG) will prioritize fixing bugs related to the game, such as instanced hangers, black screens, inventory problems, and mission errors, as they return to work after the holiday break.

Ryan anticipates a series of patches to address these issues, starting with a 4.0.1 update that will likely focus on bug fixes rather than adding new features. He mentions that features initially planned for the 4.0 release, such as engineering systems and a transit refactor, may be included in future 0.1 or 0.2 patches if the bugs are resolved. Engineering will allow players to maintain their ships more actively, while the transit refactor aims to improve the overall functionality of the game’s transportation systems.

Looking ahead, Ryan predicts that CIG will return to a more regular release schedule with quarterly updates, including 4.1 and 4.2. He emphasizes the importance of server meshing, which has been successfully implemented and will enable further optimizations and features, such as dynamic server meshing. This technology will pave the way for new gameplay elements, including enhanced bounty hunting and exploration mechanics, which have been delayed due to previous limitations.

In addition to server meshing, Ryan discusses the ongoing improvements to the mission system and social features within the game. The new dynamic mission system is expected to roll out more mission types and enhance player interactions, while the social system refactor aims to improve party functionalities and voice communication. These updates will provide players with more engaging and immersive experiences in the persistent universe.

Finally, Ryan highlights several other systems that are in development, such as the physical damage system and flight model adjustments. He expresses excitement for the potential impact these features will have on gameplay and the overall experience in Star Citizen. As CIG focuses on fixing the issues with 4.0 and implementing new content, Ryan remains optimistic about the future of the game, looking forward to a successful year ahead.
