Space Craft - I got No Mans Sky vibes

The video reviews a demo of Spacecraft, a space exploration game reminiscent of No Man’s Sky, highlighting its vast universe, seamless planetary exploration, resource gathering, crafting, and multiplayer features. While praising its intuitive gameplay and depth, the presenter notes minor demo glitches but remains optimistic about its upcoming early access release in 20 days.

The video discusses a demo of a game called Spacecraft, which the presenter recently played and found reminiscent of No Man’s Sky. The game allows players to customize their character and start with a spaceship that they need to pay off by exploring different planets. The gameplay involves seamless flying through planetary atmospheres, landing on planets, scanning for resources, mining, and building bases. The process of gathering resources, refining them, trading, and crafting ship upgrades feels intuitive and immersive, contributing to an enjoyable experience.

One of the standout features highlighted is the vastness of the game world. Players can unlock a faster-than-light drive that enables travel across numerous planets, exploring an expansive universe. Spacecraft supports both single-player offline mode and multiplayer, where players can form corporations, build bases, and trade with others. The game also includes combat elements, as indicated by the presence of ship weapons and modules, though combat is not heavily emphasized in the demo.

The ship customization system is straightforward and user-friendly. Players can equip modules like scanners easily, enhancing their gameplay without complexity. The game focuses on mining, crafting, ship design, automating planetary bases, managing interplanetary logistics, and trading, providing a deep and engaging experience. The multiplayer aspect adds a social and cooperative dimension, allowing for collaborative building and economic interaction.

Despite the many positives, the presenter notes some concerns and minor issues in the demo. For example, entering and exiting the spaceship is not seamless, with characters simply appearing in or out of the ship. Additionally, some environmental elements, like rocks on planets, are not solid and can be walked through, which detracts from immersion. These glitches seem to be demo limitations, and the presenter hopes they will be resolved in the full release.

The game is set to enter early access in 20 days from the time of the video, and the presenter expresses interest in revisiting it once it is more developed. Overall, Spacecraft appears to be a promising and expansive space exploration game with strong similarities to No Man’s Sky, offering a blend of exploration, crafting, trading, and combat. The early access release will provide a better sense of its full potential and polish.