(Thursday) We are currently warming the 4.2 LIVE environment with the goal of a zero downtime deployment at 1600 UTC | 1100 CDT
@General News
Star Citizen Alpha 4.2 LIVE 9873572 Patch Notes
Audience: LIVE
Mesh Configuration: 5:5:600
This list is the abridged patch notes. For the full thing click here
Features and Gameplay
- Gameplay
- New Persistent Sandbox Activity: Storm Breaker
- New Environmental Hazard: Radiation
- Wikelo Emporium Exchange Updates
- Equipment Swapping Hierarchy
- Locations
- Stanton Space Station and Landing Zone Exterior Proxy Pass
- Characters & AI
- Four New Player Hairstyles
- New Valakkar Fauna
- Ships & Vehicles
- New Vehicles: ARGO ATLS IKTI, GEO IKTI, and IKTI RAD
- New Vehicle: Esperia Prowler Utility
- Scanning Mode and Targeting UI Updates
- Shield Regen Updates
- Prowler, Idris, and Starlancer Series Updates
- Missile and Torpedo Balance Updates
- Ground Vehicle Scanning Adjustments
- Flight turbulence
- Sweeping Component Health Updates
- ATLS Freight Elevator Useage
- Weapons & Items
- Volt âPrismâ Shotgun
- New CureLife DeconPen Xtra
- R97 Shotgun Balance
- Armor Radiation Resistances
Core Tech
- Dynamic Rain
- Harvestables, Flight Blades, and Bomb Rack LTP Additions
- Various Client, Server, and Networking Performance Optimizations
Bug Fixes
- Fixed 5 Client Crashes
- Fixed 8 Server Crashes
- Fixed a Hybrid-Service Crash
(FrjĂĄdagr) We are currently putting together a new 4.2.1 PTU build for a potential Evocati publish later today with the goal of releasing to Wave 1 later this evening a couple hours after.
HOTFIX Channel is open with the following fixes:
âşFixes to resolve Target lock randomly unlocking and dropping targets
âşWe have further fixes in testing for Apex Valakkar animation stalls
[Evocati PTU] Star Citizen Alpha 4.2.1 PTU 9886217 Patch Notes
Audience: Evocati
Mesh Configuration: 5:5 - 600 Players
Features & Gameplay
- Gameplay
- Added ex-collector tinted special weapons as rare loot in the PU
- Carryables are now thrown instead of dropped when falling due to damage
- Locations
- Lazarus Research Facility Location Art, LOD, and Performance Polish
Bug Fixes
- Potential Fix: PU - Dynamic Weather - VFX - Frame rate drops will cause the rain to look jittery in third person
- Potential Fix: PU - Location - Docking port entering ship causes black screen that cannot be escaped requires closing starcitizen entirely (STARC-166324)
- Potential Fix: Executive Hangars have cards stuck inside (STARC-168927)
- Potential Fix: PU - Stanton - Resource Gathering - Support Attacked Ship - Mission Content - SCU score isnât awarded upon mission completion (STARC-172293)
- Potential Fix: Stanton - Crusader - Security Post Kareah - Core Tech - Physics - Actor / Player - Transitioning from EVA onto Kareahâs landing pads has a high chance of instantly killing the player (STARC-67072)
- Potential Fix: PU - Pyro - Storm Breaker / Collector / Creatures / Mining - Irradiated Apex - Some Apex Valakkar limpets will vanish when they are successfully fractured (STARC-170609)
- Potential Fix: PU - Stanton - Hurston - Lorville - New Deal - Locations - Physical Shopping - The C.O. Mustang Beta on display has raw text â<-=PLACEHOLDER=->â for the Ship purchase description when attempting to purchase
- Potential Fix: PU - Stanton - New Babbage - Performance / Locations - Severe performance issue when loading into a Personal Hangar at New Babbage causing framerate to drop between 0.0 and 0.2
- Potential Fix: PU - Stanton - Locations - Rest Stops - ASOP Kiosk / UI / ATC - ASOP terminals are stuck on the loading animation with trace error âNO LINK TO ATC - Verify and export OCâ / âStand by, accessing list of available vehiclesâ (STARC-171390)
- Potential Fix: Multiitem - PU - Vehicle / Turret / MFD - Idris gimbals are empty and weapons/missiles are unable to be equipped to them
- Potential Fix: Multivehicle - PU - Vehicles / Radar / Scanning - Targeted vehicles can be scanned when outside of the scan range
- Potential Fix: PU - Transit / Locations - Art / Graphics - Area18 - Transit carriages have severe visarea and lighting issues when used
- Potential Fix: PU - Pyro - Storm Breaker / Collector / Creatures / Mining - Irradiated Apex - Some Apex Valakkar limpets will vanish when they are successfully fractured (STARC-170609)
- Potential Fix: Multivehicle - PU - Vehicles / Ships / Personal Hangars - Ships Delivered in Personal Hangars are not Properly Positioned and can be damaged (STARC-118610)
- Potential Fix: PU - Storm Breaker - Locations / AI - Juvenile and Adult Valakkar can remain unresponsive with no collision and cannot be killed during Apex fight at the Research facility
- Potential Fix: PU - Core Tech / Game Code - Entity Recovery - Player actors can end up in a recovery loop when falling through Freight Elevators that are on planetary surfaces
- Potential Fix: Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped (STARC-167879)
- Potential Fix: PU - Instance hangars - Law - Hangar Trespassing is NOT relocating players who are trespassing in someone elses hangar (STARC-147077)
- Potential Fix: PU - Cargo / UI / Mounts - Freight Elevator - Freight Manager UI doesnât provide enough context on why un-owned ATLS suits are obstructing the elevator
- Potential Fix: PU - Stanton - Resource Gathering - Mission Content / Priority - mobiGlas - Accepted Mission by Another Player Disappears and Reappear after 2 minutes
- Potential Fix: PU - Pyro - Radiation / UI - Radiation widgets stay present on HUD after you take a suit off
Technical
- Fixed 6 Client Crashes
- Fixed 7 Server Crash
- Fixed a Server Deadlock