#sc-patch-notes

Star Citizen Alpha 4.1 PTU 9610516 Patch Notes

Audience: Wave 1

Features and Gameplay

AI

  • Gave Shopkeeper and Civilian AI at Derelict Settlements Pistols to Help Defend Themselves
  • Added Multiple new Ninetails FPS AI Loadouts with New Variations

Gameplay

  • Added Different Visuals for Amount Variations of Hand/Ground Vehicle Mineables

Ships and Vehicles

  • Increased Energy Cannons Max Ammo Load From 15 to 25
  • Added Ships to in-game Ship Shops: ARGO CSV-SM, Crusader Intrepid, Anvil Terrapin Medic, MIRAI Pulse LX, RSI Lynx

Weapons and Items

  • Added Size 0 Mining lasers to Shops
  • Added Vulture Tractor Beam to Shops
  • Added ROC/DS Mining Pods to Shops

Arena Commander

  • Added Crossroads of Crime Map - Free Flight & Elimination
  • Tank Royale and Team Elimination are now Active by Default

Bug Fixes

  • Potential Fix: Caterpillar cargo doors not all staying deployed (STARC-160511)
  • Potential Fix: Origin 400i - PU - Actor / Vehicles - Standing up from the 400i seat in the 400i pushes player out of ship (STARC-97616)
  • Potential Fix: PU - Stanton - Locations / MobiGlas / Collector Missions / number of items are not being resolved correctly (STARC-160302)
  • Potential Fix: MISC Prospector - PU - Vehicles - Prospector is invulnerable from damage on the rear side of the ship
  • Potential Fix: ANVIL Hornet - SOME Variants - PU - Vehicles / Vehicle Art Tech - Many Hornet variants weight Balance makes it Rear engine tilt downwards to varying degrees
  • Potential Fix: PU - Personal Inventory - Item Recovery / UI - Players can loot account bound items by pressing the Take All button in the loot UI
  • Potential Fix: PU - Stanton- VFX - The Orbital Laser impact VFX is offset based on planetary rotation
  • Potential Fix: Aegis Hammerhead - PU - Vehicles - Vehicle Tech Art - Vehicle is not correctly balanced and tilts when landed in the personal hangar
  • Potential Fix: KRIG P-72 - ALL Variants - PU - Vehicles / Vehicle Tech Art - Archimedes Weight Blanace makes its rear end tilt downwards
  • Potential Fix: PU - Stanton - Security Post Kareah - AI / Locations / Audio / Dialogue - Social AI - Security Guard AI Wildlines play constantly regardless of distance
  • Potential Fix: PU - Mission Content / Props / Design - Hathor Location PAF Dish Control terminal will not reset card slots after streaming in after event reset

Technical

  • Fixed 2 Client Crashes
  • Fixed 4 Server Crashes
  • Fixed a Server Deadlock

@GeneralNews

prices:
CSV-SM 378,000
Lynx 136,080
Pulse LX 211,680
Intrepid 705,600
Terrapin Medic 5,704,770





Spectrum MOTD:

(Tuesday) We are currently putting together a new 4.1 build for a potential PTU release later today. Goal is to still open up further waves as soon as possible over the next few days.

Star Citizen Alpha 4.1 PTU 9616191 Patch Notes

Audience: Wave 1

Features and Gameplay

Locations

  • Hathor Facility and Station Lighting and Art Polish
  • Orbital Laser and Cave System Audio and Art Polish Pass
  • Collector Location Lighting and Art Polish Pass

Gameplay

  • Ground Mining Feedback Adjustments: Increased mining process speed. Fixed wrong size for cargo container for ROC DS. (STARC-160997)
  • Added further locations to sell the new hand mineable minerals to (LEOs and TDDs)
  • Added Fuses to item recovery lootable whitelist

Bug Fixes

  • Potential Fix: RSI Constellation - All Variants - PU - Vehicles / Art - Front personnel lift has invisible wall preventing access (STARC-160307)
  • Potential Fix: PU - Personal Hangars - Spawning in Personal hangar is missing several Audio (STARC-151741)
  • Potential Fix: MIRAI Guardian - ( All Variants ) - Vehicles - PU - The Guardian will spawn without its landing gears deployed and the player is unable to enter the ship (STARC-160314)
  • Potential Fix: Greycat STV - PU - Vehicles - Greycat STV package rack inoperable (STARC-109610)
  • Potential Fix: PU - Stanton - Wikelo Mods - Missions / Interactables - Unable to deliver Tundra Kopion Horns for “New to System” mission
  • Potential Fix: PU - Instance hangars - Law - Hangar Trespassing is NOT relocating players who are trespassing in someone elses hangar
  • Potential Fix: PU - Client - Crash / Stall - Client can become unresponsive/stalling when exiting to Menu or when playing the game naturally
  • Potential Fix: PU - Mission Refactor - Missions / AI - Courier - Hostiles are not spawning for Cave courier missions
  • Potential Fix: PU - Pyro - Courier - Mission Feature / Mission Refractor / Reputation - Wrong reputation is given when completing StationToOutpost / OutpostToStation Courier missions
  • Potential Fix: PU - Missions - Interactable / Locations / Hathor - Alignment Blades do not reliably respawn after event completion
  • Potential Fix: Origin 85X - PU - Vehicles / Art - The main body of the vehicle is missing collision
  • Potential Fix: PU - Personal Inventory / Cargo Grid / Exploit - Item Recovery - Items can be detached from corpses when near a Cargo Grid and can be stored via the Freight Elevators
  • Potential Fix: PU - Stanton - Caves - Physics / Locations / Art / Props / Harvestables - Loose items spawned in Caves are falling through the Planet/Moon Surface
  • Potential Fix: PU - Pyro - Handyman - Mission Content / UI - “Go to Location” objective does not vanish from the HUD objective when the player arrives at the mission location
  • Potential Fix: PU - Stanton - Platform Alignment Facility - Locations / Art - Control panels are not to metric resulting in maintenance key insert animations to be incorrectly offset
  • Potential Fix: PU - Stanton - Locations / Physics - Hathor Facilities - Locations have a hallway entrance players cannot shoot through
  • Potential Fix: PU - Pyro - Monox - Locations / Art / Collison - Caves on Monox have a section missing collision
  • Potential Fix: PU - Missions - NPE - The open your mobiGlas and check your journal objective will complete without checking the Journal Tab
  • Potential Fix: AC - Astor’s Clearing - Poor FPS in Astor’s Clearing until ESC menu is used

Technical

  • Fixed 1 Client Crash
  • Fixed 4 Server Crashes
  • Fixed a Hybrid-Service Crash

@GeneralNews

Spectrum MOTD:

:fallen_leaf:(Waka’s Day) We are currently putting together a new 4.1 build for a potential PTU release later today.

Star Citizen Alpha 4.1 PTU 9620182 Patch Notes

Audience: Wave 1 (Potentially more waves tonight and goal to open up to all backers by Friday)

Features and Gameplay

Locations

  • Further updates to stop entities falling through outpost surfaces

AI

  • FPS AI Navigation Pass for Hathor Facilities and Space Stations
  • Further Wikelo Animation and Collector Location Polish

Gameplay

  • Updated loot container contents around the PU

Ships and Vehicles

  • Modified several ships to behave as if the turrets are slaved by default
    • Reclaimer = 2x front side turret
    • Carrack = Top remote turret
    • Valkyrie = Wing Guns
    • Raft = Remote Turret
    • Starlifter = Chin Turret
  • Further Landing Gear re-tuning for Nomad, Blade, Glaive, and Talon ships
  • Removed 300i cargo railing to allow for better cargo gameplay

Bug Fixes

  • Potential Fix: AMD GPUs - PU - Graphics - DX11/ Upscaling / FSR - The option to use FSR Upscaler is no longer available while using DX11 API, option still available under Vulkan (STARC-154319)
  • Potential Fix: PU - Mission Refactor - Missions / UI / mobiGlas - Stanton Mercenary KillAnimal Missions are appearing blank (STARC-133798)
  • Potential Fix: Multivehicle - PU - Vehicles / Salvage - Salvage ships are unable to scrape other ships (STARC-160603)
  • Potential Fix: PU - Multiple Locations - Transit - The carriage instantly teleports to the destination gateway on the server causing all doors to open before the carriage completes the spline on clients (STARC-158653)
  • Potential Fix: PU - Hathor - Missions / Locations - Player in control bunker killed when OLP laser fired
  • Potential Fix: PU - Stanton - NPE / Tutorial - Mission / UI - No objective markers towards elevators after retrieving tutorial ship in “Your First Flight”
  • Potential Fix: PU - Missions / mobiGlas - Stanton missions are available to accept in Pyro
  • Potential Fix: PU - Pyro - Missions - Service Beacons / UI / HUD - Mission Objectives do not appear for Medical Beacon Rescue missions on the player’s Helmet HUD in Pyro
  • Potential Fix: PU - Shopping - Vehicles / Components - Multiple vehicle components are missing from in-game shops (ROC/DS mining pods, small Salvage laser)
  • Potential Fix: PU - ReadyGrip Tractor Module - Locations - Shopping / Kiosks - Vehicle Tractor Beams / Vehicle Components - ReadyGrip Tractor Module is listed at 0 aUEC at shops and can’t be purchased
  • Potential Fix: AC - Racing - Check point AR marker shows " 0 " instead of checkpoint appropriate #

Technical

  • Fixed 4 Client Crashes
  • Fixed 3 Server Crashes

@GeneralNews

4.1 PTU is now open to Wave 3!

Spectrum MOTD:

(Thor’s Day) We are currently cooking a new 4.1 build for a potential PTU release later today. Potential for all waves this evening if build validates on PTU after a couple of hours.

Star Citizen Alpha 4.1 PTU 9622512 Patch Notes

Audience: Wave 3 (Potentially more waves tonight)

Features and Gameplay

Locations

  • Wikelo Collector Location, Audio, and Animation Polish Pass

Gameplay

  • Further Align and Mine Audio, Art, Animation, and VFX Polish
  • Balanced number of mineable rocks spawned in planetary surface to compensate for fewer gems per rock

Ships and Vehicles

  • Collision Physics Update
    • Ship Collision damage handling is now done using full collision data passed down by physics. This means mass and speed is now fully calculated in the collision and will make collision damage between all ships, big and small, behave more realistically.
  • Greatly reduced Fuel storage for Pisces, Cutter, and SRV to be more in line with smaller ships.
  • Reduced 1st and 3rd person camera shake in ships
  • Further Hornet and Starlancer MAX Flight Mass Changes

Weapons and Items

  • NEW WEAPON - VOLT RIFLE - Paralax
    • Fire rate - 600
    • Damage - 15
  • Ripper SMG
    • Recoil Pass
    • DPS increased from 135 to 165
  • Custodian
    • Damage increased from 11.1 to 12
  • P8AR
    • Increased Min spread from 1 to 4.5
    • Increased aim down sight time from 0.25 to 0.3
    • increased delay before recoil return time from 0.35 to 0.43

Bug Fixes

  • Potential Fix: PU - Transit / Elevators / Locations - Carriage position may be desynced for some clients; calling the current gateway does not resync it
  • Potential Fix: Anvil Carrack All Variants - PU - Vehicles / Art - There is misplaced geometry that is blocking the ladder entry / exit near the med bay
  • Potential Fix: PU - Pyro - Courier - Mission Content - Boxes are not spawning during courier missions
  • Potential Fix: RSI Constellation Phoenix - PU - Vehicles / Art - Elevator platform to the cargo bay clips through geometry
  • Potential Fix: PU - Stanton - Hathor - Mission Content / Locations - Platform Alignment Facility Card Slots become stuck as “Busy” after inserting 1 Alignment Card

Technical

  • Fixed 4 Client Crashes

@GeneralNews

@GeneralNews

PTU is now open to all backers.

Spectrum MOTD:

(Friday) We are currently putting together a new 4.1 build for a potential release to PTU later today.

Star Citizen Alpha 4.1 PTU 9627438 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Wikelo Collector Location: Wikelo’s Showroom has been opened to the public. Wikelo Holograph Art and LOD polish
  • Further Hathor Facility and Station Art, Audio, and Lighting Polish
  • Adjusted Hathor Space Station Landing Pad Gravity Volumes

AI

  • Juvenile Valakkar Polish
  • Juvenile Valakkars no longer perform Melee Attacks and will Burrow and Relocate when the Player approaches. Juvinile Valakkars will now stagger more consistently. Juvenile Valakkar Attack and Death Behavior Polish Pass.

Gameplay

  • Collector Missions Narrative Polish
  • Increased Green Zone for FPS minables to support better readability on the UI

Weapons and Items

  • Slightly Increased Grin Multitool Mining Power
  • Volt Rifle Balance Adjustments
    • Added Volt AR Ammo to all stanton weapon shops and all pyro station weapon shops
    • Projectile damage decreased from 15 to 13
    • Beam damage increased from 150 to 210

Bug Fixes

  • Potential Fix: PU - Mission Refactor - Missions / UI / mobiGlas - Stanton Mercenary Missions are appearing blank (STARC-133798)
  • Potential Fix: Greycat ROC - PU - Vehicles / Physics - The wheels of the Greycat ROC can Clip through the hangar floor and cause it to be impossible to steer (STARC-122960)
  • Potential Fix: PU - EVA / Network / Actor - Players who are in EVA when streamed in are desynced (STARC-158656)
  • Potential Fix: AC - Endless Vanduul Swarm - AI / Combat - Wave 2 AI does not spawn in Endless Vanduul Swarm (STARC-148132)
  • Potential Fix: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator
  • Potential Fix: PU - Stanton - Missions - NPE / Tutorial - Retrieving Tutorial ship from Hangar rather than spaceport won’t trigger further objectives
  • Potential Fix: MISC Starlancer MAX - PU - Vehicles - Vehicle Experience - Starlancer IFCS Values are changed due to Mass rebalance pass
  • Potential Fix: Pyro - PU - Harvestables - Economy - The Amiant Pod, Flareweed Stalk, and Wuotan Seeds are Priced to Sell at 1auec
  • Potential Fix: PU - Pyro - Asteroid Bases / Executive Hangar - Locations - Players are killed immediately upon entering the executive hangar
  • Potential Fix: AC - AC Menu / AC Frontend - Map Select - The map selection field turns blank when you back to the main menu and re-enter the AC frontend

Technical

  • Fixed 3 Client Crashes
  • Fixed 3 Server Crashes

@GeneralNews

Spectrum MOTD:

:fallen_leaf:(MĂĄnadagr) We are currently cooking a new 4.1 build for a potential PTU release later today

Star Citizen Alpha 4.1 PTU 9629718 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Further Wikelo Location Polish
  • Hathor Locations Polish: Further Ground and Station Polish Pass. Station Landing Pad Gravity Zone Adjustments. Update loot and medical container contents.

AI

  • Juvenile Valakkar Polish: Further Animation and Location Polish. Reduced underground movement speed.
  • Further Inclusions for NPC Dynamic Conversation Lines

Gameplay

  • Item Recovery: Marok Gem, Kopion Horns, and Wikelo’s Favor have been excluded from Item Recovery. Updated Deny Icon.
  • Increased minimum Prison Oxygen Repair reward

Ships and Vehicles

  • Greatly increased the SRV fuel storage. (4 to 28.5 SCU)
  • Ship Audio Updates
    • We have increased the audio standard on a handful of ships with 4.1 with new thruster and ambient sounds. This includes the Corsair, Cutlass, Arrow, and Lightning ships.

Bug Fixes

  • Fixed an issue allowing players to attach unintended items to armor grenade slots
  • Fixed many heavy armors in the PU appearing without any textureFixed many heavy armors in the PU appearing without any texture
  • Potential Fix: PU - Pyro - Handyman - Missions - Some pipes are not able to be fully repaired due to their angle
  • Potential Fix: PU - Stanton - Hathor - Mission Content / Locations - Platform Alignment Facility Card Slots become in operable and cannot insert next card required
  • Potential Fix: PU - Hathor - Missions / Locations - Player in control bunker has a chance to be killed when OLP laser fired
  • Potential Fix: PU - Personal Inventory / Vehicles - Item Recovery - Player can respawn back at their primary residence medical facility after setting their regeneration point to a vehicle and losing their loadout / vehicle (STARC-160623)
  • Potential Fix: ARGO MOLE ALL Variants PU - Vehicles / Core Tech / Vehicle Components - The front mining turret is missing collision
  • Potential Fix: PU - Stanton - Bounty Hunter Missions - mobiGlas / Mission Content - Bounty Hunter training contract have missing text strings
  • Potential Fix: Greycat ROC - PU - Vehicles / Physics - The wheels of the Greycat ROC can Clip through the hangar floor and cause it to be impossible to steer (wheeled vehicles now perform an additional safety intersection check to catch the points where the initial suspension point is intersecting)

Technical

  • Fixed 2 Client Crashes
  • Fixed 4 Server Crashes

@GeneralNews

Spectrum MOTD:

:fallen_leaf:(Tysdagr) We are currently putting together a new 4.1 build for a potential PTU release later today

Star Citizen Alpha 4.1 PTU 9632636 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Align and Mine: Re-added Mushroom Lighting into Caves. Increased the amount of mineables inside the Caves.
  • Hatho Locations: Further Hathor Beam VFX and Audio Polish. Further LOD and Art Polish
  • Added Armistice to Wikelo Collector Locations

AI

  • Increased Juvenile Valakkar Vision and Hearing Perception Ranges
  • Further Dynamic NPC Conversation Additions and Polish

Gameplay

  • Further Lootcrate and MedicalCrate Loot Pass Adjustments
  • Disabled Kill Animals Contracts for 4.1

Ships and Vehicles

  • Removed unintended second Fuel Tank to the RSI Mantis
    Weapons and Items
  • VOLT Rifle SFX Polish

Bug Fixes

  • Potential Fix: ROC Mining laser cannot be detached (STARC-161155)
  • Potential Fix: PU - MIneables - UI - Multi-tool mining module doesn’t have UI for mining larger rocks
  • Potential Fix: Mining - Design - Gem highlight is not triggered when scanned
  • Potential Fix: PU - Pyro - Handyman - Missions / UI - Mistake objective notification appears with “%ls”

Technical

  • Fixed 1 Client Crash
  • Fixed 2 Server Crashes

@GeneralNews

ETF-testing-chat | Wakapedia-CIG: If we give :avocado: some things to test today, promise you’ll share?

Evocati getting the 4.1 ship probably

Star Citizen Alpha 4.1 PTU 9636689 Patch Notes

Audience: All Backers

Features and Gameplay

Locations

  • Hathor Location Optimization Polish Pass
  • Further Hathor Facility Beam Audio, VFX, and Damage Polish
  • Lifted Wikelo Hangar GreenZone restrictions for FPS, but keeping ship weapons locked and self-destruct disabled
  • Moved Collector bases further away from their neighboring planets

Gameplay

  • Further Loot and Medical Crate content Updates and Reductions
  • Disabled Handyman and Multiple location Courier missions for 4.1.0
  • Item Recovery Looting Art Polish

Ships and Vehicles

  • Added New Vehicle: ATLS GEO
  • Added New Ship: Drake Golem

Weapons and Items

  • Volt Rifle: Improvements to volt rifle recoil (mainly regarding a bug with being unable to pull down during the beam). Fixed spread being persistent when aiming with the volt rifle. VFX impact updates.
  • Increased FS9 Projectile speed from 400 to 600

Bug Fixes

  • Potential Fix: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility (STARC-160697)
  • Potential Fix: Aegis Vanguard - ALL Variants - PU - Vehicles / Graphics / Art - Objects are culled in the left and right cockpit windows
  • Potential Fix: PU - Mission Content - Placing powerbanks into OLP before all PAF’s are aligned will prevent the Charge Laser button from appearing

Technical

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Fixed 2 Deadlocks

@GeneralNews

:fallen_leaf:(Thursday) We are currently putting together a new 4.1 build for a potential PTU release later today