#sc-patch-notes

:four_leaf_clover:(Mánadagr) build soulcrushed. We’ll try again Tuesday!

:four_leaf_clover:(Tysdagr) We are currently putting together a new 4.7 build for a potential Evocati publish later today with the intent on opening to Wave 1 if the build validates with Evo.

[Evo NDA] Star Citizen Alpha 4.7 11414557 PTU Patch Notes

Audience: Evocati Only (goal to go to Wave 1 if build validates)

Features & Gameplay

  • Gameplay

    • Operation Rock Breaker Polish
    • Reduced overall amount of Rock Breaker mission stations in Nyx. Large increase to buy-in cost for exclusive location access with reduced buy-in cost for non-exclusive. Ice Juvenile and Adult Valakkar added and polished to Breaker Station locations. Increased respawn time for laser room combat AI. Performance updates with new meshes and LOD adjustments. Ambient audio adjustments. Temporarily added 3 more laser catalysts to processing room for PTU.
  • Inventory Redesign

    • Added Apply/Clear buttons to the Search.
    • Added support for fixed grid size specification for inventory UI items that does not change the size based on the orientation.
    • Adjusted inconsistent use of dimensions throughout inventory system.
  • Crafting Fabricator & Blueprints

    • Missions have been set up with their own blueprint pools allowing blueprints uniquely designated to specific missions.
    • Added Vaughn FPS, Headhunters FPS, NorthRock, and BitZeros Blackbox recovery missions with blueprint pools.
    • Added guaranteed blueprint chance for missions that give them.
    • Further weapon blueprint inclusions.
    • FPS Weapon and Armor blueprint rebalance based on rarity.
    • Reduced default dismantle quality return and removed some blueprints from default list.
    • Crafting UI adjustments to the button sizes and alignment.
    • Implemented Paging support for UI to replace current scrolling mechanic.
    • Updated fabricator queue screen to support updated UI.
    • Adjusted recoil balance for crafted weapons.
  • Shop Price adjustments and additions

    • AEGS Redeemer shop price greatly reduced
    • Item Fabricator price increased
    • Added ANVL Hornet F7CM Mk2 Ball Turret
    • Updated MXOX NeutronCannon S1, S2, S3 added
    • Stinger and Shiv added to ship shops
    • New ship rentals added: RSI Apollo Medivac and Triage, Esperia Prowler Utility, Drake Golem, MISC Fortune, and AEGS Avenger Titan.
    • Added 2 handed tractor and salvage tool to more shops

Ships and Vehicles

  • Added limited gimbals to the Vanguard’s nose gun

Core Tech

  • Music inclusion updates into 4.7
  • Further entity count updates in Nyx to reduce unintended high amounts

Bug Fixes

  • Potential Fix: Fixed an issue of s1 weapons not being able to damage a lot of ships
  • Potential Fix: Multivehicle - PU - Vehicles / Salvage - Reclaimer and Moth can fracture itself, causing it to explode (STARC-198054)
  • Potential Fix: PU - Nyx - RCD - Locations - Asteroid opening cap does not reset after completing the flow and restreaming the location
  • Potential Fix: PU - Nyx - RCD - Locations / Elevator Terminals - Service Entrance Elevator panels do not function at Shared and Sandbox locations
  • Potential Fix: PU - Inventory Rework / Camera / Controls - When scrolling within the inventory on either the left or right panel, the paper doll camera zooms in and out (STARC-196034)
  • Potential Fix: Item fabricator does not show the materials required to craft some items (STARC-198329)
  • Potential Fix: RSI Apollo ALL Variants - PU - Vehicles / Vehicle Tech Art - The nose takes no damage as it is all passed up to the body
  • Potential Fix: Crafting materials “stick” to the side of the screen if dragged off-screen
  • Potential Fix: RSI Constellation Some Variants - PU - Vehicles / Elevators - Actor must jump to get on Elevator (STARC-120847)
  • Potential Fix: Multi-System - PU - Recover Item / Courier - Nyx Mission Pack 2 - Mission Content / UI - Item port shows “No Appropriate Item” despite player holding mission critical box
  • Potential Fix: Shader Eye in Specular Overlay render in front of the glass material (STARC-192503)
  • Potential Fix: PU - Nyx - RCD - Design / Interactables / Mission Content - Refractor Arrays are not being detected as powered upon activating them (STARC-198716)
  • Potential Fix: PU - Nyx - Levski - Locations / Actor / Actor Status - Asphyxiation in Service Sections of Hangars (STARC-184322)
  • Potential Fix: MultiVehicle - PU - Vehicles - The interaction range is too short on the weapon racks / lockers making it difficult for the user to place a weapon
  • Potential Fix: RSI Hermes - PU - Vehicles - The RSI Hermes Co-Pilot Seat is Missing (STARC-198062)
  • Potential Fix: PU - Nyx - RCD - Power Core - Location / Design - PGR Capacitor are removed from the slot if player push the lever when not all slot are filled
  • Potential Fix: PU - Inventory Rework / UI - Unable to clear the local inventory search text due to the entered word disappearing (STARC-196025)
  • Potential Fix: PU - Nyx - RCD - Design / Locations - Interaction prompt on the other side of fuse doors is present and functional from the wrong side (STARC-198468)
  • Potential Fix: APX Fire Extinguisher - PU - Weapons / Actor / Physics - Using the Fire Extinguisher causes the player to throw the Fire Extinguisher (STARC-198488)
  • Potential Fix: PU - Nyx - RCD - Collision / Locations - Players can fall through the floor near the elevator door connector at Power Core
  • Potential Fix: Multi-System - PU - Inventory Rework / Hangars / Containers - Hangar Storage Kiosk allows player to drop large SCU cargo boxes through drop option (STARC-196141)

Technical

  • Fixed 4 Client Crashes
  • Fixed 4 Server Crashes
  • Fixed multiple out of memory DGS issues

sc-testing-chat | Wakapedia-CIG: :alien_monster: Team is still looking into some issues with connecting and queues for PTU. Build hasn’t validated yet due to this so we’ll keep digging into the issue to see if we can still expand PTU tonight

ETF-testing-chat | Wakapedia-CIG: :ocean: Issues resolved! PTU will open to Wave 1 in just a few minutes!

sc-testing-chat | Wakapedia-CIG: :ocean: Wave 1 is now open! :glowing_star:

:four_leaf_clover:(Waka’s Day) We are currently putting together a new 4.7 build for a potential Wave 1 PTU release later today

[Wave 1 PTU] Star Citizen Alpha 4.7 11429312 PTU Patch Notes

Audience: Wave 1

Features & Gameplay

Gameplay

  • Operation Rock Breaker Polish
  • Inventory Redesign
    • Standardized Inventory Navigation, Pagination and Collapse/Expand icons.
    • Removed Apply button.
    • Fixed closing Search when clicking outside (lose focus). Added search active feedback.
    • Fixed loot button overlap.
  • Crafting
    • Added blueprint reward to RCD Exclusive and Contested missions, correcting some others that are RCD themed and slight movement of some blueprints to different mission types.
    • CFP Recover cargo and Destroy items mission blueprint reward setup.
    • Made quantity bindings (SCU, cSCU sizes) for crafting materials dynamic based on the average cost in the recipe, and always dynamic in the materials list.
    • Fabricator animations polish and updated weapon crafting times.

Locations

  • People’s Service Stations
    • Implementing 4 new social stations in Nyx. Managed by members of the People’s Alliance, these service stations offer a safe haven with basic restock, rearm, and refueling operations along with many different shopping options for pilots traveling through Nyx.

Ships and Vehicles

  • Updated Origin 890j with Size 4 radar and 600i with Size 3 Radar
  • Adjusted Heavy Bomber ship flight performance to match their intended values. This includes increases and decreases to thruster performance for the Eclipse, Redeemer, Spirit series, Starfighter, Frelancer series, and Zeus Series.
  • Missile and Ground Missile rebalance damage, explosion radius (min/max), and boost phase duration for Ground Missiles

Core Tech

  • Further entity count fixes and polish related to Nyx rock breaker locations

Fixes

  • Potential Fix: Fixed shield resistance being flipped for energy resistance (Grade A being worse than Grade D)
  • Potential Fix: PU - Nyx - RCD - Missions / Locations - Server error during the mission causes RCD to reset (STARC-198444)
  • Potential Fix: ARGO MOLE - PU - Vehicles / Physics / Collision - The front laser turret area cannot be exited after entering (STARC-198098)
  • Potential Fix: PU - Nyx - RCD - Locations / Design - The fuse door doesn’t open after inserting a fuse in the slot
  • Potential Fix: Multi-System - PU - Nyx Mission Pack 2 - Missions - Delivery Pilot / Recover Cargo - Collect objective does not complete after collecting and delivering items
  • Potential Fix: MISC Starlancer MAX - PU - Vehicle / Collision - Players can fall through the ground when walking in between the section of the Cargo Bay ramp and ground surface
  • Potential Fix: PU - Stanton - Crusader Starlifter C2 - The Recreation Room fuse box is inaccessible to the Player
  • Potential Fix: PU - UI / Inventory Rework - The Inventory Filter categories are missing their respective Labels (STARC-196098)
  • Potential Fix: PU - Nyx - RCD - Location / Design - Zone1A & Zone1B Powerless Doors can’t be opened after retrieving the power
  • Potential Fix: PU - ASD Onyx Facility - Research - Locations / Interactions - Loot room door doesn’t open after selecting “Override”
  • Potential Fix: PU - Pyro - Contested Zones (CZ) - Locations / Interactables - Access doors were unable to be overridden
  • Potential Fix: PU - Missions - Crafting / Blueprints - Mercenary / Escort Ships - Missions do not complete upon finishing all objectives
  • Potential Fix: Mutlivehicle - Vehicles / Quantum Travel / Audio -Quantum Sound when returning to ship (STARC-184209)
  • Potential Fix: Multi-System - PU - Missions – Adagio Holdings / Salvage - Salvage claim ships are not present after arriving at the location (STARC-196856)
  • Potential Fix: PU - Nyx - RCD - AI / Looting - Warehouse loot room key card is not spawning in the Juggernaut inventory
  • 25 Bug Fixes
  • Fixed 3 Client Crashes
  • Fixed 2 Server Crashes
  • Fixed a Server Deadlock

:four_leaf_clover:(Thor’s Day) We are currently putting together a new 4.7 PTU build for later today with the goal of opening up to Wave 3 tonight

[Wave 3 PTU] Star Citizen Alpha 4.7 11445650 PTU Patch Notes

Audience: Wave 3

Features & Gameplay

Gameplay

  • Operation Rock Breaker Polish
    • Updated ship cleanup code to ensure abandoned vehicles get cleaned up over time.
    • Adult and Juvenile Valakkar are much more weighted towards attacking players instead of other AI. Updated Valakkar spawn positions.
    • Ensuring Savrilium spawns are guaranteed in each section of the asteroid with a slim chance for extra. Updated Savrillium and general FPS mineable quality chance.
    • Monorail transit display panel updates.
  • Inventory Redesign
    • Slight tweaks to how quality is disabled on items.
    • Added Quality elements to loot item.
    • Adjusted item’s material quality value to match crafting screen format.
  • Crafting
    • Updating all mined minerals to be stackable.
    • Addition of Nyx Ores to Refinery Kiosks Change of Mineables Inventory Levels at Stores.
    • Disabled ability for player to push the fabricator.
    • Disabled tractor beaming if the fabricator door is open.
    • Added interactions to open the door if the player locks themselves inside the fabricator.
    • Added large amount of ammo blueprints to mission rewards.
    • Adjusted armor crafting times.
    • Refinery UI style and layering adjustments to show underlying content.

Ships and Vehicles

  • Added VMA support for Radars
  • Blocked switching of gimbal mode outside the appropriate operator modes
  • Thruster adjustments for Corsair, 400i, and Constellation Aquila to bring them closer to their intended values
  • Updates to increase armor health for heavy fighters, Idris M, as well as a handful of other ships including Mustang Alpha, 100 series, 400i, m50, Raft, and Shiv.

Fixes

  • Potential Fix: PU - Nyx - RCD - Mission Content - Players without the mission interacting with aspects of the mission can block the flow (STARC-198605)
  • Potential Fix: Multi-System - PU - Crafting / UI / Art - Some craftable items will show as item box instead of the actual item itself
  • Potential Fix: Multi-System - PU - Missions – Adagio Holdings / Salvage - Salvage claim ships are not present after arriving at the location (STARC-196856)
  • Potential Fix: Front End - Character Customizer - UI - Pressing Reset All Changes, Undo, and Reset All Changes again breaks hair customization
  • Potential Fix: Multi-Location - PU - Stanton - ASD Delving - Locations / Inventory - Onyx Facility Freight Elevator and Local Inventory do not function (STARC-178186)
  • Potential Fix: PU - Nyx - RCD - Mission Content / Audio - The siren and announcement audio is missing when you activate the mining laser
  • Potential Fix: PU - Ship Combat Missions - AI ships can destroy themselves by flying into objects at many mission locations
  • Potential Fix: PU - Nyx - RCD - Location / Design / UI - Mission Objectives are duplicated when players from a same party aren’t at the same mission step
  • Potential Fix: Multi-Item - PU - Stanton - Crafting / UI - Duplicate blueprint entries are appearing on the Redimake Item Fabricator
  • Potential Fix: PU - Stanton - Crafting / UI - The item count under the “In Progress” and “Queue” fields in the Queue Window tab is not displaying correctly
  • Potential Fix: PU - Stanton - Item Fabricator - Art / Props / Game Code / Collision / Crafting - The Item Fabricators Machine Grid Tray loses Collision if Tractor Beamed whilst it is Deployed on a Cargo Grid
  • Potential Fix: PU - Nyx - RCD - Location / Design - Laser Catalysts can’t be detached from the Monorail
  • Potential Fix: PU - Pyro - Outposts - Starmap / Locations / mobiGlas - Starmap Info Panel incorrectly advertises shops and landing pads that aren’t available at the Outposts
  • 15 Bug Fixes
  • Fixed 4 Client Crashes
  • Fixed 5 Server Crashes

:four_leaf_clover:(FrjĂĄdagr) We are currently putting together a new 4.7 PTU build for a Wave 3 release later today with the goal of opening more waves if build validates

[Wave 3 PTU] Star Citizen Alpha 4.7 11450623 PTU Patch Notes

Audience: Wave 3

Features & Gameplay

Gameplay

  • Operation Rock Breaker Polish
    • Further mission and tech reliability polish for Rock Breaker. AI encounter difficulty and placement polish. Art and Lighting polish pass.

Gameplay

  • Crafting
    • Set armor blueprints to have no quality requirements and low quality materials to produce negative stats. Dismantle default value of 500

Bug Fixes

  • Potential Fix: Multi-Item - PU - Inventory Rework / Weapon / UI - Item showing durability / integrity warning upon switching items (STARC-196272)
  • Potential Fix: PU - Inventory Rework - Players are able to loot Live Players after knocking them out (STARC-196113)
  • Potential Fix: Multi-System - PU - Crafting - UI - The Tooltip for Blueprints persists when making a Selection (STARC-194040)
  • Potential Fix: PU - Nyx - RCD - Missions / Design - Resetting - Lasing Catalysts that were attached to the monorail and left in the area from the previous mission will not reset after restreaming to the location with a new contract
  • Potential Fix: PU - Stanton - Item Fabricator - Crafting / UI - The Location Inventory text present on the Dismantle menu appears to bleed over the screen border
  • Potential Fix: Multi-Location - PU - Inventory Rework / Looting / Loot Screen - Nearby inventories will not appear in the Inventory UI when accessing the Inventory via “Open Inventory” in the Loot UI (STARC-196056)
  • Potential Fix: PU - Nyx - RCD - Design / Mission Content - Power cannot be activated in RCD Shared mission if the location was streamed out after a sparkplug was inserted (STARC-198928)
  • Potential Fix: PU - Nyx - RCD - Creature / AI / Locations - Adult Ice Valakkar death pose can clip into rocks, preventing access to fangs
  • Potential Fix: PU - Nyx - RCD - Location / Design / AI -Salamanders with Tripledown Pistol don’t shoot at players in Central Core
  • Potential Fix: PU - Nyx - RCD - Medical Screens / Locations / Medical - Medical imprint cannot be set at the Exclusive Medical Bay locations

Technical

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Fixed a Hybrid-Service issue causing connection drops

sc-testing-chat | Wakapedia-CIG: :fire: All waves opening in a few minutes

sc-testing-chat | Wakapedia-CIG: :ocean: All waves now open!