ROC Mining in Star Citizen 4.8 - What has changed?

In Star Citizen patch 4.8, rock mining sees improvements such as visible harvestable gems on maps and enhanced scanning mechanics, but persistent bugs like misaligned mining lasers, broken rover arms, and faulty UI hinder the overall experience. Despite these issues, players can still complete mining loops, though caution is advised until further fixes are implemented.

In this video, the creator explores the changes to rock mining in Star Citizen patch 4.8, providing a real-time reaction and testing experience. One notable update introduced in the previous patch (4.7) is the ability to see potential harvestable gems on the map, specifically for hand-minable and ship-minable resources on moons like Aberdeen in the Hurston system. This feature helps players identify which gems, such as Apherite, Dovine, Hatanite, and Janelite (found only in caves), are available for mining, although ship-minable resources vary and may expand in the future.

The video also highlights improvements in the scanning mechanics. Players can now scan from farther distances and gauge the strength and type of mineral signatures more effectively by using the V key and mouse wheel. However, the deep scan function remains inconsistent, often requiring players to get closer to the resource to confirm its type. The prospector ship seems to have a more reliable scanning experience compared to hand mining with the Geo or rock mining with the Graycat.

Despite these enhancements, the creator encounters several bugs and issues with rock mining in 4.8. The mining laser appears to be misaligned, making it difficult to target properly, and the mining arm on the Graycat rover seems broken or stuck. Additionally, the UI that displays cargo content during mining with the Argo Atlas Geo is not functioning correctly, causing confusion about whether resources are actually being collected. These problems detract from the overall mining experience and suggest that rock mining is currently unreliable.

The creator demonstrates the full mining loop by collecting some ore with the Geo, storing it in boxes, and selling it at the Trade and Development Division (TDD) in Lorville. Despite the bugs, the mining process can still be completed, though it is hindered by visual and functional glitches. The video also notes some atmospheric changes, such as the introduction of rain in Lorville, adding to the immersive environment but unrelated to mining mechanics.

In conclusion, while patch 4.8 brings useful new features like resource visibility on maps and improved scanning ranges, rock mining itself is marred by persistent bugs and UI issues. The creator advises caution for players considering mining at this time, recommending waiting for further fixes. They invite viewers to share their own experiences with mining in 4.8 and encourage subscriptions for more content focused on Star Citizen’s blue-collar gameplay loops.