The video provides a comprehensive overview and testing of the Townro Nova tank in Star Citizen Alpha 4.3, showcasing its durability, weaponry, detection signatures, crew roles, and improved transportability by various ships after recent fixes. It concludes with a multiplayer team battle demonstrating the tank’s tactical capabilities and strategic value in large-scale ground combat.
The video provides an in-depth overview and testing of the Townro Nova tank in Star Citizen Alpha 4.3, highlighting its capabilities and recent fixes. Previously, the Nova tank could not be transported by ships due to issues with its tracks causing damage or deletion, but a recent patch has resolved this, allowing players to carry the tank on various ships. The tank measures 16 meters long, 7 meters wide, and 5 meters high, with a total hull HP of 87,600, making it extremely durable compared to other ground vehicles like the Anvil Terrapin, which has a higher total HP but less in its vital body area. The Nova tank’s body alone has 40,000 hit points, emphasizing its toughness.
Testing the tank’s durability involved firing two size-five weapons from an Idris ship, which took three full capacitor loads to destroy the tank, demonstrating its resilience against laser repeaters and cannons. The video also explores the tank’s detection signatures, revealing that while its EM and IR signatures are high when all systems are powered, turning off coolers and shields can reduce detection range. Ground-to-ground tank detection range is significantly shorter, with stealthier configurations allowing detection loss at around 430 meters, though visual detection remains possible at night due to ambient lights on the tank.
The Nova tank features physicalized but non-detachable components such as shields, power plants, and coolers, with one detachable power plant near the co-pilot seat. The tank offers three crew seats—pilot, co-pilot, and gunner—with different control capabilities. The pilot controls the main gun and missiles, the co-pilot handles two size-two hardpoints, and the gunner can take over all weaponry, disabling the pilot’s weapon control. The tank’s weaponry includes a powerful size-five Slayer cannon with high alpha damage but a slow fire rate and limited angle of elevation, making it less effective against aerial targets.
An alternative main gun option is the NV57 blistered galling gun, a high-rate-of-fire ballistic weapon with a large ammo capacity but significantly lower damage per shot. The video also highlights the tank’s storage capacity and weapons racks, adding to its utility. Several ships can carry the Nova tank, including the Anvil Asgard (one tank), Hercules C2/M2 (two to three tanks), and the Idris, which can carry an impressive 21 to 24 tanks, showcasing the tank’s strategic value in large-scale ground combat.
Finally, the video concludes with a multiplayer team battle using Nova tanks, demonstrating the tank’s combat dynamics in practice. Players coordinate attacks, utilize missiles and ballistics, and engage in tactical maneuvers such as taking the high ground and hiding under larger ships like the Idris. The battle highlights the tank’s strengths and vulnerabilities, including the need to manage firing solutions and teamwork to secure victory. Overall, the Nova tank is portrayed as a formidable and versatile ground vehicle with significant firepower and durability, now fully integrated into player ship logistics.