The video showcases a team’s intense and strategic run through the new Siege of Orison event in Star Citizen 4.10, highlighting their efforts to reclaim control from the Ninetails faction by battling through tough resistance, repairing mechs, and ultimately defeating the boss Menor Ren. The narrator praises the improved four-player design for its balanced and engaging gameplay, expressing gratitude to supporters and enthusiasm for future Star Citizen content.
The video chronicles a team’s intense run through the new Siege of Orison event in Star Citizen 4.10, focusing on their mission to expel the Ninetails faction from Orison’s hijack platforms. After securing an Ixie mech from a Ninetails ironclad, the squad advances across the golf courses, facing immediate resistance and battling their way to reset multiple nodes controlling access to elevators. Throughout the journey, the team’s mechs sustain significant damage, prompting one member to take on the role of a “mech medic,” repairing and restoring their units to full health to maintain their combat effectiveness.
As the team progresses, they encounter escalating resistance, including grenade attacks and fortified enemy positions. The squad navigates rooftops, gardens, and a maze of containers while avoiding deadly pits that could instantly kill players if fallen into. Despite setbacks such as team members being downed and needing revival, they steadily push forward, clearing enemies and resetting nodes critical to regaining control of the platforms. The tension builds as they approach the final stages of the event, preparing for the climactic confrontation with the Ninetails boss, Menor Ren.
The final battle with Menor Ren is challenging and dynamic, involving heavy firepower, radiation hazards, and waves of reinforcements. The team must strategically disable radiation sources while fending off enemy combatants and managing limited ammo supplies. Multiple attempts are made, with players going down and being revived, but through coordinated effort and persistence, they eventually succeed in defeating the boss. The victory secures control of the platform, and the team disables the last IFFF inverter, effectively ending the Ninetails’ hold on Orison.
Reflecting on the event, the narrator appreciates the new version of the Siege of Orison, noting improvements over the previous iteration. The event’s design as a four-player instance is praised for providing a more controlled and enjoyable experience, avoiding issues like griefing and unbalanced speedruns that plagued the old version. While the run was lengthy, it was engaging and fun, with the narrator acknowledging that mastering the event might not significantly speed up completion but enhances the overall experience.
The video concludes with gratitude to viewers, channel patrons, and sponsors, including a shoutout to the winner of a Stingray giveaway tied to the channel. The narrator expresses enthusiasm for continuing to share Star Citizen content and thanks the community for their ongoing support. Overall, the Siege of Orison event is portrayed as a rewarding and well-executed addition to Star Citizen, offering players a challenging cooperative adventure with meaningful rewards.
Useful Links
- Star Citizen 4.10 patch notes / Siege of Orison update — Direct official reference for the version and event being played and discussed.