The video explains that while Star Citizen’s base package price has increased from $30 in 2012 to around $45-$60 today—mainly due to inflation and the removal of Squadron 42 from the bundle—it remains competitively priced compared to other AAA games and avoids ongoing subscription fees. Despite offering less content for new buyers than early backers received, the game’s pricing reflects both inflation and rewards for early supporters, providing reasonable long-term value within the gaming market.
The video examines the evolving cost of Star Citizen since its Kickstarter launch in 2012, focusing on what buyers receive for their money and how inflation and game content changes affect value. Currently, the cheapest Star Citizen package is the Aurora M2 game package priced at $45, discounted from $60. Back in 2012, a similar Aurora package cost $30 and included access to both Star Citizen and Squadron 42. While the ships included have changed slightly, the current entry price is about $15 more expensive and no longer includes Squadron 42.
Adjusting for inflation, the $30 price from 2012 equates to roughly $45 in 2026 dollars, indicating that the price increase is largely inflation-driven. However, the removal of Squadron 42 from the package since 2016 introduces a “shrinkflation” effect, as players now need to purchase that game separately. The standalone Squadron 42 was last sold at $45, and its future price may rise, making older packages that included it more valuable, especially for those interested in that game. For players focused solely on the persistent universe (PU), this may be less significant.
Compared to other AAA titles, Star Citizen remains competitively priced. Many new games now cost between $70 and $80, while Star Citizen’s base package sits at $45 to $60. Additionally, unlike many MMOs that charge monthly subscription fees, Star Citizen has no such ongoing costs, which adds long-term value. Over more than a decade, avoiding subscription fees could represent savings of hundreds of dollars, making the upfront cost more attractive over time.
The video also highlights the loyalty and risk taken by early backers who helped fund Star Citizen’s development. With over a billion dollars raised, the project has rewarded early supporters with lower-priced packages and exclusive content. This approach means that while newer buyers pay more for less content, the pricing structure reflects both inflation and a recognition of early supporters’ contributions to the game’s success.
In conclusion, while Star Citizen packages today may offer less value for money compared to the Kickstarter era, the pricing remains reasonable within the broader gaming market. The absence of subscription fees and the scope of the game provide ongoing value, despite bugs and missing features. The creator invites viewers to share their opinions on whether the cost is justified, competitive, or overpriced, encouraging engagement and feedback on the topic.