Huge Info Dump - Anvil Auxillia, CNOU Forge, GC MSC, Ship Crafting, Refining, Armour | Star Citizen

In this Star Citizen Live update, Ryan details significant ship content advancements including the upcoming engineering system, ship armor introduction, and various ship updates like the Aurora gold standard and Mark 2 versions, alongside major cargo capacity adjustments for the Hull series. He also reveals three new vehicles—the Graycat MSC, Atlas Auxilia, and Consolidated Outland Forge—that will expand the game’s crafting and refining mechanics, enhancing player professions and gameplay depth.

In this detailed Star Citizen Live info dump, Ryan (aka Mac) covers significant updates from the ship content team, highlighting their progress and future plans. This year, the team has delivered 27 new vehicles, aided by an expanded vehicle team and improved processes, marking a positive shift from previous years when resources were thin and many ships were backlogged. Notably, no concept ships were released this year; instead, all new vehicles went straight to flyable or drivable status, reflecting a commitment to delivering playable content.

A major upcoming feature is the introduction of engineering in patch 4.5, expected soon on the PTU. The engineering system replaces the old pipe system with a new resource network, allowing all ships to support engineering to varying degrees. Single-seat ships will have a one-shot repair option via their MFD, while multi-crew ships will feature physical components that can be repaired with tools. Alongside this, ship armor will be introduced, significantly altering combat dynamics by affecting ballistic and energy damage, though initially in a simplified form to simulate the eventual Maelstrom armor system.

The video also explains the distinctions between full ship reworks, gold standard updates, and Mark 2 versions. Full reworks involve significant redesigns to fit the current game, while gold standard updates bring older ships up to the quality of newer releases. Mark 2 versions are modernized variants that coexist alongside originals, similar to classic car models. The Aurora series is currently receiving a gold standard update expected next year, with a new Aurora Mark 2 planned for early 2026, featuring contemporary RSI design elements while preserving the original’s legacy.

Cargo capacity changes were another focus, particularly for the Hull series, which has seen its maximum cargo reduced drastically from 100,000 SEU to more manageable numbers due to gameplay, performance, and economy considerations. Despite the reduction, the Hull E remains the largest hauler in the game. Other ships like the Hull B and the Railing have seen increases or layout changes to optimize cargo space, reflecting ongoing refinement of cargo mechanics to balance realism and gameplay.

Finally, Ryan discusses three upcoming vehicles seen in silhouettes: the Graycat MSC, a small mobile crafting vehicle; the Atlas chassis Auxilia, a ground vehicle version of the Clipper with crafting and medical capabilities; and the Consolidated Outland Forge, a solo ship with a large crafting machine and onboard refinery. These vehicles highlight the game’s evolving crafting system, which will allow players to create and refine items on the move, opening new gameplay possibilities for miners, salvagers, and traders. Crafting integration promises exciting player interactions and professions, enhancing the dynamic and immersive universe of Star Citizen.