GAMEPLAY Elite Dangerous: Guide to ON-FOOT GATHERING using MultiCrew Turrets

In this Elite Dangerous gameplay guide, the hosts demonstrate using a Cobra Mark 5 ship with multi-crew turrets to provide aerial fire support while one player gathers on-foot materials for crafting, making the process safer and more efficient. They emphasize teamwork, communication, and the potential for improved turret mechanics in future updates to enhance cooperative ground-and-air missions.

In this gameplay guide for Elite Dangerous, the hosts demonstrate how to efficiently gather on-foot materials for crafting a silenced sniper rifle using multi-crew turrets on a ship, rather than doing the missions entirely on foot. They explain that on-foot missions can be overwhelming due to hostile enemies, so they use a specially outfitted Cobra Mark 5 ship with missile racks on its chin turrets to provide fire support from the air. One player mans the turrets to handle threats while the other disembarks to collect materials, making the process safer and more manageable.

The Cobra Mark 5 is chosen for its speed, small landing footprint, and turret placement, allowing the gunner a good view of the ground. The gameplay involves scanning Points of Interest (POIs) like crash sites and satellite impact areas at night, using night vision and torches to spot enemies. The gunner uses missiles to suppress or eliminate enemies from the ship, while the other player cautiously gathers valuable materials such as suit schematics and memory chips by cutting open panels and containers on foot.

Despite some challenges with the turret controls and the randomness of missile targeting, the duo successfully clears hostile areas and collects necessary materials. The guide emphasizes the importance of teamwork, alertness, and communication, especially when enemies arrive unexpectedly. They also highlight the use of tools like the Odyssey material helper to identify valuable items and avoid picking up useless junk that clutters inventory space.

The hosts reflect on the limitations of the current gameplay design, noting that the gunship and turret mechanics are not ideally suited for this type of cooperative ground-and-air combat, but they appreciate the potential for more engaging multiplayer experiences. They express a wish for future updates to include more precise targeting systems and guided munitions that would allow players to designate specific targets and improve the effectiveness of turret fire during such missions.

Overall, the video showcases a creative and enjoyable way to approach on-foot material gathering in Elite Dangerous by combining ship-based firepower with ground exploration. The method reduces the risk of being overwhelmed by enemies, speeds up the collection process, and adds a cooperative element to the gameplay. The hosts conclude on a positive note, encouraging players to try this tactic and look forward to possible enhancements in future game updates.