Elite Dangerous TrailBlazers gets another HUGE UPDATE

In the video, Ricardo discusses the upcoming update for Elite Dangerous: Trailblazers, scheduled for March 19, 2025, which will address various bugs and gameplay issues, particularly related to system colonization. Key features include a new temporary system for unsuccessful claims, improved logging of power play data, and enhancements to server stability and functionality, all aimed at improving the overall player experience.

In the video, Ricardo discusses the surprise update for Elite Dangerous: Trailblazers, which is set to be released on March 19, 2025. This update, referred to as version two, will take place outside the regular server maintenance schedule and will see servers go offline at 9:00 a.m. GMT, with a return expected around 11:00 a.m. However, there is a possibility of an extended downtime if any issues arise during the update process. Ricardo emphasizes the significance of this update, particularly in addressing various bugs and gameplay issues.

One of the key features of the update is the introduction of a temporary system related to unsuccessful system claims, which affects system colonization efforts. After an unsuccessful claim, the system will be marked as invalid, preventing further claim attempts until positional issues are resolved. This change aims to improve the overall experience for players attempting to colonize systems, especially in cases where the game struggles to find a suitable location for the initial starport. As these issues are addressed, invalid systems will eventually be made claimable again.

Additionally, the update includes new journal entries that log power play data, event locations, and FSD jump information, regardless of whether players are pledged to a power. Ricardo expresses skepticism about the usefulness of these entries but acknowledges that they indicate Frontier’s commitment to addressing various issues within the game. Furthermore, the update aims to tackle bugs related to system colonization, including crashes when switching views in the system map, mission interactions, and scanning mega ships or installations.

The update also brings server-side improvements, such as allowing system architects to consistently rename facilities and marking inactive colonization ships as they return to their origin systems. Ricardo shares his personal experience with naming facilities and expresses interest in exploring planetary port renaming in the future. Moreover, the update seeks to enhance game stability during system colonization ship jumps and improve the capacity for server-client information transfer, which should help prevent temporary deactivation of colonization contracts.

In conclusion, Ricardo reflects on the updates and fixes provided in version two of Trailblazers, noting that while he expected more focus on system colonization, there are still significant improvements being made. He encourages players to report any ongoing issues to the Frontier issue tracker and highlights the importance of discussing these problems within the community. Overall, the update aims to enhance gameplay and address player concerns as the game continues to evolve.