The video by Beard of Oz provides a guide to earning easy money in Star Citizen through Redwind Line Haul’s cargo hauling missions in the Stanton system, which require minimal reputation and modestly equipped ships while offering decent payouts. It highlights the process, key mission locations, potential risks from pirates, and the possibility of earning up to half a million alpha UEC per hour, making it a solid option for players seeking straightforward income opportunities.
The video, presented by Beard of Oz, focuses on an easy money-making guide in Star Citizen, specifically through cargo hauling missions offered by Redwind Line Haul in the Stanton system. Redwind, known for transporting less-than-legal cargo in the past, has returned to Stanton with missions that provide decent payouts for relatively straightforward work. The guide details what players need to get started, including a ship with at least 20 SCU of cargo space, a tractor beam or multi-tool with a tractor attachment, and appropriate weapons and armor for protection against potential threats.
To begin, players must complete an introductory mission from Redwind Light Haul found in the hauling tab of the contracts menu. This mission familiarizes players with the cargo hauling process, which involves traveling to pickup locations, loading cargo onto freight elevators, transferring it to the ship using tractor beams, and delivering it to designated drop-off points. Although cargo sometimes goes missing during transport, players can manually submit missions for partial rewards if necessary.
The main money-making missions are located in the Hurston and MicroTech systems, where players can find multiple “Rookie Hauler” missions at abandoned distribution centers. These missions involve hauling cargo in areas patrolled by hostile pirate factions, requiring players to stay alert and armed. Each completed mission pays around 117,000 alpha UEC, and players can chain several missions together to maximize earnings. While the payout is not the highest for the effort involved, it remains one of the better options currently available without needing high-tier reputation or heavily armed ships.
Additionally, the video mentions other Redwind missions involving cargo transfer from shuttered facilities on moons within Stanton. These missions pay less but offer the advantage of hanger access for safer loading and can be useful for players grinding for ASD armor. However, the number of these missions available at a time is limited, and the drop-off points can slow down the process due to atmospheric flight requirements. Efficient players can earn up to half a million alpha UEC per hour, with the best haulers approaching one million, though reputation gains remain slow.
In conclusion, Beard of Oz highlights Redwind’s cargo hauling missions as one of the best easy money-making opportunities in Star Citizen that do not require advanced reputation levels or heavily armed ships. He encourages viewers to share their own money-making strategies and to subscribe for more content. The video ends with an intense in-game encounter involving combat with a hostile player, emphasizing the risks involved even in relatively simple missions.