Constellation Multicrew Star Citizen PTU 2.0

The author played Star Citizen Alpha 2.0 PTU in a multi-crew setting, specifically focusing on their experience flying the Constellation Andromeda ship with friends. Despite stability issues and difficulties with turret controls, the author enjoyed the teamwork, immersion, and firepower of the ship, and sees great potential in the multi-crew experience.

The author of the text played Star Citizen Alpha 2.0 PTU (Public Test Universe) and specifically focused on their experience flying the Constellation Andromeda ship with friends. They mention that there were stability issues, crashes, and difficulties getting everyone in the same game due to limited slots. Despite these issues, they eventually managed to fly the constellation with four crew members and completed some missions, encountering alien enemies.

The author primarily acted as a gunner and found a few issues with the turret guns. They had difficulty aiming as they couldn’t control the ship’s movement directly, which made targeting challenging. Additionally, there were glitches with the turret controls that seemed to be caused by multiple controllers using the same ship. However, the author suggests that better communication within the crew about which targets to attack would improve effectiveness.

The author highlights the positive aspects of the multi-crew experience, such as feeling less vulnerable with friends watching their back and the ability to divide tasks and complete missions more efficiently. The Constellation Andromeda, the ship they were using, had a significant amount of weaponry, including 48 missiles and multiple controlled guns. The author also mentions that even larger ships can maneuver well in combat mode and quickly switch to cruise mode for increased speed.

Although the multi-crew experience is still in its early stage and has performance and stability issues, the author believes it has great potential. The ship interiors and stations contribute to the immersion, and the cooperation among crew members brings a sense of team play. The author looks forward to future updates that balance ships and allow for more coordinated fleet actions, as well as improvements in stability and performance.

Overall, despite some technical issues, the author had an enjoyable experience playing Star Citizen Alpha 2.0 PTU in a multi-crew setting, appreciating the teamwork, immersion, and firepower of the Constellation Andromeda ship.