Answer the Call Podcast - Star Citizen 3.24 is Wave 1 and Contested Zones

In the latest “Answer the Call” podcast episode, hosts Salty Mike and Crony discuss the launch of Star Citizen 3.24, highlighting the new contested zones and improvements in cargo missions, while acknowledging mixed player experiences due to server stability issues. They emphasize the importance of meaningful rewards in contested zones and suggest improvements to the game’s user interface to enhance player navigation and overall gameplay.

In the latest episode of the “Answer the Call” podcast, hosts Salty Mike and Crony discuss the recent launch of Star Citizen 3.24, focusing on Wave 1 and the introduction of contested zones. They emphasize the interactive nature of the podcast, inviting listeners to call in and share their thoughts. The hosts express their excitement about the new patch, particularly the improvements in cargo missions and the new outpost bases that players can build. They acknowledge that while some community members may feel bored with the patch, they themselves are enjoying the gameplay experience.

The conversation shifts to the challenges players face when interacting with the game’s mechanics. Crony shares his experience of playing an evocati patch, noting that while he has had some good experiences, many players are encountering significant issues, especially with server stability and the functionality of freight elevators. They discuss the inconsistency in gameplay experiences, with some players having great success while others struggle with bugs and glitches. The hosts reflect on the patch’s overall quality and how it compares to previous iterations of the game.

As they delve deeper into the contested zones feature, the hosts express their hopes for meaningful rewards beyond just monetary gains. They speculate on the potential for unique items, such as armor or weapons, to be found within these zones, emphasizing the need for the rewards to be enticing enough to encourage players to engage with the new content. They also discuss the importance of creating a balanced gameplay experience that caters to both PVP and PVE players, ensuring that everyone can find something enjoyable in the game.

The podcast also touches on the need for improvements in the game’s user interface, particularly in the contract manager. The hosts point out that the overwhelming number of available missions can be confusing for players, making it difficult to identify and select the ones they want to complete. They suggest implementing filtering options to help players navigate the mission system more efficiently, which would enhance the overall gameplay experience.

Finally, the hosts discuss the future of Star Citizen and the potential for new content to be revealed at the upcoming CitizenCon event. They express their excitement for what lies ahead, while also acknowledging the challenges the game faces in terms of player experience and satisfaction. The episode concludes with a reminder for listeners to engage with the podcast and share their thoughts, as well as an invitation to tune in for future discussions about Star Citizen and its evolving gameplay.