A brief Histroy of the Frameshift Drive // Elite Dangerous

The video provides a detailed history of the Frameshift Drive technology in Elite Dangerous, highlighting its revolutionary impact on interstellar travel within the game. It discusses the evolution of Frameshift Drives, from the original groundbreaking invention to the introduction of new technologies like the Guardian Frameshift Drive booster and the Achilles Frameshift Drive, which offer enhanced capabilities but come with potential drawbacks.

The video discusses the history and evolution of the Frameshift Drive in the game Elite Dangerous. The Frameshift Drive technology revolutionized interstellar travel in the game, allowing players to explore the vast Elite Dangerous Galaxy more efficiently. Before the invention of the Frameshift Drive, Humanity relied on slow Generation ships that took years or even decades to travel between star systems. The Frameshift Drive changed the game by reducing travel times from years to mere hours or minutes, enabling rapid exploration and colonization of new star systems.

The original Frameshift Drive was a groundbreaking invention that allowed ships to manipulate SpaceTime, enabling faster-than-light travel. This technology marked the beginning of the Golden Age of Exploration and colonization in Elite Dangerous, expanding Humanity’s reach far beyond the Soul system. Over time, the Frameshift Drive technology evolved, with Engineers offering different types of drives catering to various needs such as lightweight, armored, or overcharged for extended jump range. Players could enhance their Frameshift Drives through engineering traits, unlocking enhanced drives for mid-range ships like the ASP Explorer and python.

The introduction of the Guardian Frameshift Drive booster further expanded jump range capabilities, discovered through scavenging ancient Guardian ruins. However, the Frameshift Drive boosters can be rendered useless in the current Thargoid war due to corrosive damage from Thargoid spires. Players can also supercharge their Frameshift Drives by exploiting the exotic properties of neutron stars and white dwarfs, significantly increasing jump range. Neutron stars offer up to a 300% jump range increase, while white dwarfs provide a 100% increase, but require precision to avoid heat damage.

The Achilles Frameshift Drive, introduced alongside the python Mark 2, offers a game-changing upgrade with various class specifications from A to E. This experimental technology enhances maneuverability but comes with costs such as heat jitter and increased fuel usage. The Achilles Frameshift Drive has shifted the power dynamic in the game, potentially leading to competition between old and new manufacturers. Players are faced with the decision of retrofitting their ships with the new Frameshift Drive for improved in-system boosting capabilities, but concerns remain about recycling old Frameshift Drives for materials. The video concludes by prompting viewers to share their thoughts on whether they will upgrade to the new Frameshift Drive or stick with the existing technology.