The Star Citizen Alpha 4.3.2 PTU update introduces new weapons, important bug fixes for ships like the Idris, Reclaimer, and Hull C, and challenging gameplay content such as the Ymeni snake fight event, while also buffing the Stinger ship’s performance. Although some bugs and inconsistencies remain, the developers are actively working to polish the patch for an imminent live release.
The latest Star Citizen Alpha 4.3.2 PTU build 6088, released on October 13th, 2025, was initially intended as a live release candidate but has been delayed due to the need to address a few major issues. Despite this, the developers have confirmed during CitizenCon that 4.3.2 is still planned to go live within the week. Notably, two new RPS weapons, the Killshot and the Poverer LMG, are already available in the PTU loot pools and can be found in contest zones. Their ammunition is purchasable on Lurville, with seemingly no purchase limits, although some ammo-related bugs, such as the Q shell rifle magazine showing zero volume, are present and expected to be fixed soon.
A significant update involves the Idris medical beds, which have reportedly been downgraded from tier 2 to tier 1. However, there is some confusion as the magazine capacity remains at 400 units, not matching the expected 600 units for a tier 1 bed. This inconsistency suggests either an incomplete update or a bug. Additionally, a major bug fix allows the Aegis Reclaimer 2949 Best in Show edition to dock with space stations, a feature previously unavailable. The docking process now works smoothly, although the docking collar and port alignment still appear visually mismatched, and the seal is not airtight, causing oxygen loss if the player lacks an appropriate helmet.
Another bug fix addresses cargo transfer issues with the Hull C, where cargo transfer would fail if the vehicle was not correctly aligned with the cargo transfer box. Testing confirmed that cargo now automatically transfers successfully when the vehicle is fully inside the designated box, improving gameplay convenience. The video also explores the Ymeni snake fight event, revealing new access cards and changes to the science wing and observation area. The snake fight itself is extremely challenging, especially solo, with dynamic environmental effects like water splashes and destructible cover, making it clear that this encounter is designed for coordinated group play rather than solo players.
Gameplay improvements include a buff to the Stinger ship, enhancing its angular speed and forward G-forces, along with polish to its damage state visual effects. Although detailed performance data was not yet available at the time of the video, the buff is a welcome change for a ship that needed improvement. The content creator plans to produce further videos analyzing the Stinger once updated stats are released. Overall, the 4.3.2 PTU build brings a mix of new weapons, bug fixes, gameplay challenges, and quality-of-life improvements as the developers push toward a live release.
In summary, the 4.3.2 PTU update is shaping up to be a substantial patch with meaningful fixes and additions, though some bugs and inconsistencies remain. The Idris medical bed tier confusion, ammo volume bugs, and docking seal issues highlight areas needing polish. Meanwhile, the introduction of new weapons in loot, cargo transfer fixes, and the intense Ymeni snake fight event add fresh content and challenges for players. The Stinger buff promises improved ship performance, signaling ongoing balancing efforts. The developers are actively working to finalize these updates for a live release expected soon, keeping the Star Citizen community engaged and eager for the next phase of the game.